Baldur's Gate 3 Patch 8 Notes Include Final Farewell Message as Larian Looks Ahead

Baldur’s Gate 3 Patch 8 Notes Include Final Farewell Message as Larian Looks Ahead

Larian Studios has revealed its Baldur’s Gate 3 Patch 8 patch notes together with a farewell message to gamers who adopted the journey for the previous couple of years.

Particulars on every thing included on this last main Baldur’s Gate 3 replace discovered their option to the undertaking’s official web site as we speak. Its launch for PC, PlayStation 5, and Xbox Sequence X | S gamers as we speak marks a bittersweet second for followers who’ve patiently waited for Patch 8 so as to add long-desired options like crossplay, Xbox Sequence S cut up display screen, and photograph mode because the group at Larian strikes on to what’s subsequent.

“Outdoors of minor bug fixing, Patch 8 would be the final recreation patch to introduce new content material,” the studio stated. “Which means we gained’t be including any new narrative content material or important modifications to storylines, Origin characters, or companions. We’ve instructed our tales the best way we wanted to inform them, and tried our greatest to make them impactful and interesting, and we’re persevering with to get higher at dealing with our personal chaos in order that we will proceed to create extra chaos sooner or later.”

Baldur’s Gate 3 Patch 8 is the final main replace, so it is sensible that Larian is sending off its Sport of the 12 months-winning 2023 hit with a great deal of different goodies. Some highlights embrace Steam Buying and selling Playing cards assist for PC gamers and a modding replace that offers modders partial stage enhancing instruments. There are, in fact, additionally 12 new subclasses for these trying to discover the Dungeons & Dragons expertise from a recent perspective. And Patch 8 additionally comes with an inventory of bug fixes and minor gameplay tweaks.

“From the beginning, your suggestions has been extremely vital to us, and can proceed to form our future tasks,” Larian’s message added. “As (Larian CEO Swen Vincke) stated throughout the Baldur’s Gate 3 retrospective panel at PAX West in August of final 12 months, it’s time for the group to return to our cave and grasp the armour on the wall whereas we deal with bringing you our subsequent undertaking.”

Patch 8 was revealed as Baldur’s Gate 3’s last main replace in November of final 12 months. It’s all the time been positioned as one of many RPG basic’s largest content material drops, which is why the months-long wait has felt significantly lengthy. Issues acquired extra sophisticated when the replace unintentionally discovered its option to PS5 in late January, giving followers a shock shadow drop earlier than Larian rapidly moved to repair the error.

For extra on Baldur’s Gate 3 and Larian, you possibly can learn up on Vincke’s ideas surrounding the standing of single-player gaming. You too can be taught extra about how Larian is making ready for its subsequent thriller undertaking now that work on Baldur’s Gate 3 has largely come to an finish. Lastly, you possibly can learn up on the complete Patch 8 patch notes beneath.

Baldur’s Gate 8 Patch 8 Patch Notes

Effectively people,

That is it. Our last main recreation patch for Baldur’s Gate 3.

You’ve helped us make BG3 a much bigger success than any of us may’ve ever hoped for, and that zeal may hold us tweaking issues and making modifications till the top of time. However then we’d by no means be capable of create one thing new.

Outdoors of minor bug fixing, Patch 8 would be the final recreation patch to introduce new content material. Which means we gained’t be including any new narrative content material or important modifications to storylines, Origin characters, or companions. We’ve instructed our tales the best way we wanted to inform them, and tried our greatest to make them impactful and interesting, and we’re persevering with to get higher at dealing with our personal chaos in order that we will proceed to create extra chaos sooner or later.

From the beginning, your suggestions has been extremely vital to us, and can proceed to form our future tasks. As Swen stated throughout the Baldur’s Gate 3 retrospective panel at PAX West in August of final 12 months, it’s time for the group to return to our cave and grasp the armour on the wall whereas we deal with bringing you our subsequent undertaking.

In the event you’re already feeling nostalgic, you possibly can click on right here to look at our final Baldur’s Gate 3 panel, the place we seemed again on Baldur’s Gate 3, from early entry by to launch, and answered a few of your questions.

From patching in a option to change your look with the Magic Mirror, introducing Honour Mode for these of you in search of a tough time, and supplying you with new methods to make out together with your romanced companion, to new cinematics on your most evil runs, and handing you the instruments to create your personal supported mods, Patch 8 now rounds off with cross-play, Photograph Mode, and 12 new subclasses so that you can get pleasure from.

To assist us shut the door on our final main patch, the celebration are again with their last animated quick in collaboration with Spud Gun Studios – with a particular look by the person in metallic himself: Swen in his animated debut!

Patch 8

Now let’s speak about what’s new with our last patch!

Steam Buying and selling Playing cards

Baldur’s Gate 3 now helps Steam Buying and selling Playing cards! And also you thought you’d by no means get them.

Acquire the distinctive buying and selling playing cards to craft badges, and unlock unique profile backgrounds and emoticons to make use of wherever on Steam! Talking of Steam, Baldur’s Gate 3 is now on sale with 20% off till April twenty first:

https://retailer.steampowered.com/app/1086940/Baldurs_Gate_3/

Cross-Play

Gamers on PC, Mac, Xbox, and PlayStation 5 will now all be capable of get pleasure from Baldur’s Gate 3 multiplayer, with full cross-platform development and cross-play.

Utilizing the Larian Community, now you can be part of and create cross-play lobbies to take in your adventures collectively.

Cross-Play & Mods

You’ll be capable of proceed to get pleasure from creating chaos with mods in cross-play, nevertheless it’s vital to notice that every one gamers becoming a member of the foyer should have the identical model of mods put in. When becoming a member of a number’s recreation, you’ll be prompted with the Mod Verification window to allow, improve, downgrade, or set up any lacking mods.

In case you are a PC participant making a cross-play foyer, be mindful you should utilize the “Out there on Console & Mac” tag to browse mods that can be suitable with consoles and Mac, and that the mod restrict on consoles is 100. Third-party mods can’t be used on consoles.

Utilizing Cross-Play

Methods to be part of one other participant in multiplayer through cross-play:

  1. On the primary menu, choose “Multiplayer”.
  2. Choose the “Cross-Play” tab.
  3. Be part of the opposite participant’s foyer.
  4. In the event you or the host are utilizing mods and there are any discrepancies, the Mod Verification window will open to tell you of which mods want putting in, uninstalling, or updating.

Methods to create a cross-play multiplayer foyer:

  1. Entry multiplayer.
  2. Choose “Cross-Play”.
  3. Choose “Create”.
  4. Customise your choices and choose “Launch”.

Get began with cross-play by following our video information!

Photograph Mode

Place and pose your celebration, mess around with digicam settings, and whack a couple of stickers on there. Photograph Mode is now yours to discover with Patch 8!

Getting Began

To check out Photograph Mode, toggle it on or off by urgent down on each analog sticks if on console, or by urgent F9 if on PC. You too can allow Photograph Mode by clicking on the Photograph Mode icon on the HUD minimap.

Exploring Digital camera Settings

Whenever you’re adventuring together with your celebration, you’ll be capable of alter their positioning and check out completely different facial expressions and poses, whereas profiting from the digicam, lens, and scene settings, even throughout fight encounters.

When you gained’t be capable of change the place of your celebration or digicam angle throughout dialogues and cinematic scenes, you’ll nonetheless be capable of get pleasure from a spread of post-processing results, together with colour-grading settings, frames, and stickers.

Photograph Mode & Modding

Talking of stickers, Photograph Mode already consists of greater than 300 stickers, however eager modders on the market will be capable of create and add their very own through the BG3 Toolkit!

Discovering Your Screenshots

Seize your favorite moments perpetually and discover them saved in your respective media galleries for Xbox and PlayStation, and in C:Customers(username)DocumentsLarian StudiosBaldur’s Gate 3Screenshots for PC, or ~/Photos/Larian Studios/Baldur’s Gate 3/Screenshots for Mac.

We all know budding photographers will already be plotting the methods in which you’ll take pictures of your companions in compromising positions, so if you happen to’re in search of some suggestions and methods to get began utilizing Photograph Mode, try the video beneath!

New Subclasses

One new subclass for every playable class is now out there, that includes new talents, animations, VFX, distinctive summons, highly effective cantrips, and voiced dialogue for the Oathbreaker Knight for these enjoying because the Oath of the Crown Paladin subclass!

Full of new methods so that you can play, whether or not you wish to roleplay the God of Thunder by utilizing Elemental Cleaver, imbuing your Path of the Large Barbarian’s hammer with surprising injury and flinging it out for it to return again to you, or as a drunken monk, with actually homebrewed talents that can improve your subsequent playthrough, there’s absolutely a subclass for you!

  • Path of the Large Barbarian
  • Faculty of Glamour Bard
  • Loss of life Area Cleric
  • Circle of Stars Druid
  • Arcane Archer Fighter
  • Manner of the Drunken Grasp Monk
  • Oath of the Crown Paladin
  • Swarmkeeper Ranger
  • Swashbuckler Rogue
  • Shadow Magic Sorcerer
  • Hexblade Warlock
  • Bladesinging Wizard

Unlocking The New Subclasses

Every new subclass could be chosen after getting reached the extent required to unlock it. This varies relying in your chosen class. Try the desk beneath to see when subclass choice turns into out there for every class!

Stage 1 – Cleric, Sorcerer, Paladin, Warlock

Stage 2 – Druid Wizard

Stage 3 – Barbarian, Bard, Fighter, Monk, Ranger, Rogue

Channel From Hell

For a extra detailed breakdown of every subclass and that will help you settle into Patch 8, try the movies within the beneath playlist. Whereas this is likely to be our last main patch, it’s actually not the final time you’re going to listen to from us! Tune into Twitch tomorrow to look at our first reside stream hosted by Aoife Wilson, that includes a visitor look from Senior Methods Designer, Ross Stephens, the place we’ll be taking a more in-depth have a look at Patch 8, together with the brand new subclasses!

There can be extra to return as we welcome you behind the scenes of Baldur’s Gate 3, sharing some secrets and techniques and introducing the builders who helped make it, with a brand new stream each Wednesday from 1pm UTC. Hopefully that’ll hold you occupied till we will reveal what comes subsequent… we promise we’ll share extra on that after we can.

Baldur’s Gate 3 Modding

Baldur’s Gate 3 Toolkit

In addition to Patch 8, the Baldur’s Gate 3 Modding Toolkit is receiving an replace, which suggests mod authors will now be capable of discover partial stage enhancing! Whether or not you fancy creating your personal NPC, dropping a metric ton of carrots throughout each current stage only for the sake of it, pledging your timeless like to Shadowheart by turning all wolves into bunny rabbits or by shifting them to the Home of Hope, you’ll now be capable of use the Toolkit so as to add or override sure template sorts in current ranges.

Partial stage enhancing implies that what you gained’t be capable of do with the official Baldur’s Gate 3 Toolkit is add dialogues or change the static elements of the world like buildings, surroundings or terrain. You may, nevertheless, create your personal interactive objects like a chest that teleports away each time you get near it – nobody will contact your belongings ever once more! Together with you. Or you possibly can make a salami statue which you can put in your pocket. The world actually is yours.

Modding Pointers Replace

To assist the brand new realm of prospects with the newest Toolkit replace, we’ve got now up to date the modding tips with new info, and can proceed curating mods for console. As a part of this replace, we’ve got reviewed technical necessities, and sadly, mods that introduce new playable races are unable to be curated for console. In the event you’re a mod creator, we propose giving the rules a learn by clicking right here.

UI Performance Enhancements

We’ve been persevering with to work carefully with mod authors to make sure there are fewer conflicts between recreation mods and new patches, significantly for those who have ImpUI as a dependency. Whereas the ImpUI mod isn’t at present being maintained, to assist hold issues working easily and to assist the inventive ardour of these within the modding group, we’ve launched minor modifications to how some functionalities are dealt with within the Toolkit. Now, mod authors will be capable of make modifications immediately for mods that depend on UI tweaks throughout Character Creation.

The modifications now supported natively within the Toolkit embrace:

  • Motion Sources
  • Racial spells at LevelUp
  • Race passives
  • UI scrolling for Heads, Passives, Tools, Class, Subclass, and Origin choice
  • Feat passives
  • Radial customisation and descriptions

Thanks to Djmr for his or her unimaginable work on this mod and for maintaining in touch with us whereas we resolved the conflicts and launched this performance, in addition to Caites, each who’ve been significantly useful, and whose names now lie firmly within the Baldur’s Gate 3 recreation credit, together with the mod authors who’ve been serving to us take a look at Toolkit performance!

Mods In Patch 8

As Patch 8 begins to roll out, please stay affected person and respectful of these in the neighborhood who put work into creating their mods. Some issues won’t work instantly after a brand new replace and it’d take a short while earlier than a mod could be up to date. In the event you can’t wait to dive in however are frightened about your mod checklist, we advocate beginning a brand new playthrough to get pleasure from the brand new subclasses and to check out photograph mode.

Patch Notes

Together with the brand new additions, Patch 8 additionally tackles a spread of bugs, like fixing Shadowheart’s penchant for hair dye whereas skinny dipping, Cerys will cease getting concerned in combats with Minthara from throughout the area, and we’ve resolved a difficulty with the shifting platform within the Gauntlet of Shar that has by chance confirmed tougher to outlive than, nicely, the precise Gauntlet of Shar.

SPOILERS – Please keep in mind a few of the entries beneath would possibly include spoilers, proceed at your personal threat

HIGHLIGHTS

  • Photograph Mode
  • 12 model new subclasses – one for every class, together with: Path of the Large Barbarian, Faculty of Glamour Bard, Loss of life Area Cleric, Circle of Stars Druid, Arcane Archer Fighter, Manner of the Drunken Grasp Monk, Oath of the Crown Paladin, Swarmkeeper Ranger, Swashbuckler Rogue, Shadow Magic Sorcerer, Hexblade Warlock, and Bladesinging Wizard
  • Cross-play
  • Xbox Sequence S cut up display screen

Gameplay

  • Mounted containers inside inventories not scattering their contents after they get destroyed, which may probably result in key quest objects getting misplaced for good.
  • Mounted a difficulty the place selecting up objects from the bottom in multiplayer may then block motion through the controller stick.
  • Mounted the Wild Form: Panther’s Prowl motion and Prowling situation not working appropriately.
  • Whenever you succeed a Notion examine, the noticed merchandise will now ping on the minimap and be listed within the fight log.
  • Mounted a difficulty the place the particular talents of a few of your allies weren’t correctly offered on the finish of the dialogue with them at Excessive Corridor.
  • Scrolls and potions inside unlocked containers in your celebration stock can now be used when rolling in dialogues.
  • Impartial and pleasant NPCs will not change into hostile when, exterior of fight, they stroll into surfaces created throughout fight that set off passives (like electrified surfaces triggering Thunderbolt Strike). Take it simple, lads.
  • Mounted Freecast being reset when any situation is utilized.
  • Mounted characters getting caught when pathfinding through a ladder that is already in use by one other companion.
  • Mounted a bug with the shifting platform within the Gauntlet of Shar that will generally go away you behind, inflicting you to plummet to your demise.
  • The Self-Similar Trial within the Gauntlet of Shar will now provide a correct problem to these utilizing modded courses.
  • Mounted an error when becoming a member of a recreation through a pal invite on Xbox.
  • Mounted Struggle Magic being energetic earlier than Further Assault, forcing the participant to make use of a bonus motion earlier than having access to different Further Assaults.
  • Eldritch Knights now correctly use free Further Assaults earlier than their Struggle Magic assault.
  • Mounted Valiant Harm not triggering correctly.
  • Mounted a difficulty with Shadow Blade spells and the Knife of the Undermountain King dagger not granting Benefit towards an obscured goal.
  • Mounted a bug the place shifting the controller sticks in particular instructions would not register any enter.
  • Mounted Jhannyl’s Gloves not appropriately triggering the Defy Villainy passive that casts Lesser Restoration.
  • Up to date Elemental Weapon to permit all injury sorts in any respect spell ranges and embrace upcast advantages at Ranges 5 and 6.
  • Inspecting in-world surfaces with the ‘Pin Tooltip’ keybind now appropriately shows the tooltip.
  • Mounted a bug inflicting keyboard enter to dam if you happen to spam the Stage Up button and the Esc key.
  • Mounted a possible blocker inflicting mouse enter to get disabled when clicking an enemy’s portrait as they die.
  • Mounted a blocker when a follower or summon used the Scrying Eyes within the Iron Throne.
  • Mounted a blocker whenever you tried to make use of any merchandise whereas your character was Knocked Down.
  • Mounted the sport freezing when dragging objects whereas buying and selling or bartering.
  • Mounted a multiplayer subject the place the host would get a black display screen for 15 seconds when transitioning to a criminal offense dialogue.
  • Mounted an Honour Mode subject at Excessive Corridor the place all celebration members would die when reaching the highest of the stem if anybody within the celebration was being dominated by an enemy, inflicting a Sport Over.
  • Mounted the skiff on the Morphic Pool generally showing within the mistaken spot or floating within the air.
  • Mounted physique kind 1 duergar incorrectly receiving halfling stats as an alternative of dwarf stats.
  • Mounted Gimblebock getting caught if his assault triggered a Response.
  • Mounted characters not with the ability to decide up any objects if an invalid pickup request was, someway, saved within the savegame.
  • Mounted a bug inflicting non-Darkish-Urge avatars to say Darkish Urge strains. You are not all obliged to be wretched issues with complications.
  • Mounted a bug the place issue and recreation settings would not save correctly when adjusted after experiencing a Sport Over in Honour Mode.

Fight

  • Mounted a difficulty inflicting impartial NPCs to set off fight for seemingly no cause.
  • Cerys will cease getting concerned in combats with Minthara from throughout the area. An keen beaver not.
  • Mounted a bug inflicting injury riders to be added a number of instances in Honour Mode.
  • Mounted Sneak Assault not activating for actions that spawn extra projectiles, like Curving Shot.

Modding

  • Mounted a difficulty inflicting you to get caught at a 0% loading display screen when trying to hitch a multiplayer session that makes use of mods.
  • The Mod Verification window will now set off no matter the place the request to connect with a multiplayer recreation is coming from.
  • Changed the third-party mod warning with clearer messaging.
  • Mounted a mod subject stopping some modded courses and subclasses from levelling up.
  • Mounted a bug inflicting the Mod Verification window to look empty and stopping you from closing it if you happen to get a warning about inadequate storage earlier than it opens.
  • Now you can navigate between the left and proper columns of the Put in tab within the Mod Supervisor with a controller.
  • Improved Character Creation performance for modded video games.
  • The Mod Verification window will now additionally seem on PC for console-related mod points to account for cross-play.

Efficiency and Choices

  • The Steam Deck’s default FSR setting is now FSR 2.2 on ‘High quality’.
  • Mounted the ruleset selector not showing on the ‘Alter Customized Mode’ display screen when accessing the ruleset settings through the multiplayer foyer.
  • Improved server efficiency within the Adamantine Forge.

Scripting and Circulation

  • With 12 new subclasses arriving in Patch 8, we’ve rechecked some achievements, together with guaranteeing the armed model of Beautiful Strike not counts as an unarmed assault for the Fists of Fury achievement, and its unarmed variant now does.
  • Monks’ Unarmed Strike bonus motion now additionally appropriately counts towards the Motion Surge achievement.
  • Mounted a difficulty the place you possibly can inform Astarion that Gandrel has been in search of him even when Gandrel refused to let you know the identify of his prey.
  • Mounted a savegame subject the place you would not get the suitable quantity of Umbral Gems for the Gauntlet of Shar.
  • Halsin will now present as much as your camp in Act II so long as you saved him, even if you happen to occurred to skip the celebration with the tieflings at camp.
  • Minthara now feedback on the Emperor’s reveal.
  • Reminded Minthara that ‘knocked out’ doesn’t imply ‘useless’, so she’ll extra reliably seem in Moonrise Towers.
  • You may not teleport out of Moonrise whereas controlling Minthara until you inform her to remain put.
  • Minthara is now keen to speak to you after you inform her to attend within the torture chamber.
  • Minthara not will get caught babysitting Thaniel in Act II.
  • Mounted a difficulty the place you possibly can speak about Artwork Cullagh as if he is alive even when he is not.
  • Your character will not assume Shadowheart is useless if she is not when speaking to Viconia.
  • Characters who have been in a relationship with Gale when he sacrifices himself within the endgame to defeat the Netherbrain will now obtain a tonally acceptable (learn: lovey-dovey) letter that was lacking.
  • Mounted a dialogue subject stopping Avatar Gale from speaking in regards to the orb to Lae’zel after consuming a magic merchandise.
  • It is best to not be capable of ask Shadowheart about her Shar worship after recruiting her on the Goblin Camp if you do not know about her religion.
  • Shadowheart’s wound flare throughout the Arabella scene within the Emerald Grove won’t be thought of to have triggered when Shadowheart wasn’t current within the dialogue.
  • Mounted numerous Background Objectives that weren’t triggering.

Animation

  • Added dance animations for some creatures that did not have it, like ettercaps, kobolds, and harpies.

Artwork

  • Mounted a difficulty inflicting the Flaming Fist armour to clip and usually freak out a bit.
  • Mounted some clipping and textural points with the Barbarian beginning armour when worn by physique kind 1 gnomes.
  • Mounted the Cleric beginning armour bouncing round slightly an excessive amount of when worn by physique kind 1 characters.

UI

  • Found and out there (non-hostile, alive, and so on.) merchants are actually proven on the world map no matter how distant you might be from them.
  • Mounted button or keyboard shortcut inputs within the UI generally not working.
  • Mounted some Response tooltips like Divine Allegiance not displaying some values appropriately within the description.
  • Mounted a bug inflicting the UI to lock up when quickly switching between keyboard and mouse enter and controller enter.
  • Mounted a bug the place opening the Foremost Menu on controller would not routinely choose the ‘Resume’ possibility on the high of the menu.
  • Mounted a bug the place you’d need to deselect your present passive when respeccing a personality earlier than choosing a brand new one. Now, you possibly can simply click on the brand new one.
  • Talked about the injury that Corrosive Spit offers in its situation tooltip.
  • Up to date the names of the situation tooltips for the Dilophosaurus wild form’s Corrosive Spray spell, including ‘Dissolving’ and ‘Dissolved’ for readability.
  • The Tides of Chaos passive tooltip now appropriately states that it solely works for skill checks.
  • Up to date the Lifedrinker tooltip to match performance; it doesn’t require Pact of the Blade.
  • Rephrased the Hexblade’s Curse tooltip to forestall the technical textual content ‘+ProficiencyBonus’ from showing in Character Creation and Stage Up.
  • The Acolyte of Nature passive tooltip now exhibits up within the Character Sheet as anticipated.
  • Mounted the controller UI not precisely displaying whenever you’re logged into your Larian Account, which may trigger cross-play connection points.
  • Mounted the multiplayer session supervisor panel not populating correctly for gamers that linked whereas the panel was open.
  • Mounted a bug the place if a person tried to hitch your session whilst you have been filling out a person report, cancelling the request would shut the report window within the background as an alternative of cancelling the request.
  • Mounted the physique kind slider generally skipping by a selection on controller.
  • Mounted the ‘No savegames out there.’ message displaying up within the background whereas the sport is loading the checklist of saved video games on controller.
  • Up to date the credit to incorporate builders who’ve labored on the sport since launch, playtesters, moderators, and Baldur’s Gate 3 Toolkit testers. Additionally up to date the order of the voice actor credit to prioritise bigger roles on the high.
  • Mounted a bug inflicting an empty text-input panel to pop up and block gameplay.
  • Mounted an ‘%%% Empty’ passive function showing for rogues throughout Character Creation.
  • Mounted a 1-frame glitch the place swapping between two celebration members’ Inventories would briefly present the primary character’s tools within the stock of the second character.
  • Mounted the tooltips for the fight log not persistently showing on controller even if in case you have the tooltips toggled on.
  • Mounted a bug stopping you from pasting particular characters into the password type when logging into your Larian Account.
  • The filters within the multiplayer foyer now filter correctly.
  • Mounted the generic icon for some passive options lacking from their tooltips within the Character Sheet.
  • Mounted visible points with the white translucent VFX that seems over portraits within the Occasion Line, prompted when dragging one character’s portrait over one other’s.
  • Mounted the character tooltips that seem beside character portraits on the Occasion Line not displaying up appropriately on hover.
  • Mounted a tooltip bug whereas buying and selling the place hovering over any geared up merchandise would show a defective tooltip, however attempting a second time would magically repair it. The tooltips now populate appropriately the primary time round.
  • Mounted a bug inflicting the sliders within the Gameplay choices to autoscroll repeatedly when the left stick is flicked to the left or proper.
  • Mounted a difficulty inflicting the sport to freeze for a second when switching between two characters with the Character Sheet open.
  • Mounted a bug on controller stopping you from scrolling by the spells within the Exchange Spell UI when levelling up.
  • Mounted the footwear slot within the Character Sheet deciding to simply not present up.
  • Mounted the ‘Enterprise Forth’ textual content shaking throughout Character Creation whereas the button is held down on controller.

Sound

  • Added a brand new spot the place the easter egg music performs. Joyful searching!
  • Restored a few of the authentic music from the scene with Ansur earlier than its rework.

Cinematics

  • Shadowheart has agreed to cease repeatedly altering her hair color throughout sure intimate moments.
  • Tidied up and improved some cinematic animations for characters of various heights if you happen to kiss throughout the evil ending.
  • Mounted the VO getting reduce off prematurely for githyanki and drow characters coming into the Shadow-Cursed Lands for the primary time.

Writing

  • Mounted a duplicated dialogue possibility and the mistaken model of one other dialogue possibility showing in Minthara’s principal celebration dialogue.

Multiplayer

  • Mounted a crash on the shopper’s finish when an area host makes an attempt to start out cut up display screen.
  • Mounted a bug stopping you from logging again into your Larian Account after shedding web connection.
  • Mounted a bug stopping a number from inviting a shopper whose recreation is suspended to the multiplayer foyer. The shopper would as an alternative get a persistent ‘Please wait…’ message.
  • Mounted a difficulty inflicting random session time-outs and disconnects for multiplayer shoppers.
  • Mounted a loop on PS5 that will hold taking you again to the PlayStation Plus improve display screen if you happen to attempt to be part of a foyer with out permissions.

CRASHES AND BLOCKERS

  • Mounted a crash when attempting to start out a recreation from a foyer a number of instances.
  • Mounted a number of crashes and freezes associated to the UI.
  • Mounted a crash that might happen when balancing a commerce provide.
  • Mounted a possible crash when beginning a Customized or Honour Mode recreation.
  • Prevented a crash that might happen when loading an invalid savegame.
  • Mounted a possible crash when levelling up.
  • Mounted a possible crash when attempting to load a savegame.
  • Mounted a possible crash on cut up display screen when attempting to forged a projectile spell on a really distant goal.
  • Mounted a possible crash when attempting to drop objects on the bottom.
  • Mounted a bug the place you possibly can get caught within the map when making a map marker after which teleporting in fast succession.
  • Mounted a possible crash on startup on Xbox when there is a corrupted save within the system.
  • Mounted a crash that might happen when loading into one other area.
  • Mounted a possible crash when dragging objects of clothes from a commerce straight into your tools slots.
  • Mounted a possible crash when dropping a drag-and-drop merchandise.
  • Mounted a possible crash when right-clicking an empty tools slot.
  • Mounted a possible crash when loading a modded savegame with these mods disabled.
    Mounted a crash when switching between keyboard and mouse and controller in Character Creation.
  • Mounted a crash that might happen when the sport was reloading the UI.
  • Disabled the ‘Clean’ cut up display screen animation possibility when DLSS is enabled, which was, in reality, not easy.
  • Mounted a uncommon and random crash associated to supplies.
  • Mounted a UI-related crash.
  • Mounted a possible softlock associated to the HUD remaining on display screen when loading right into a savegame made proper at first of a cinematic.
  • Mounted a possible crash associated to the Rewards UI after ending a dialogue.
  • Mounted a possible crash for the multiplayer shopper when the host accepts the shopper’s request to hitch a recreation after which instantly enters Photograph Mode earlier than the shopper begins to load in.
  • Mounted a crash when taking customized avatars out of Withers’ Wardrobe in multiplayer.
  • Mounted a possible crash on PS5 when the sport is left idle.
  • Mounted a crash when switching to keyboard and mouse whereas within the Map UI on controller.
  • Mounted a crash whereas searching the search journal on controller.
  • Mounted a possible crash when attempting to spawn an merchandise whereas a area is loading.
  • Mounted a possible crash associated to summons.
  • Mounted a possible crash associated to tooltips.

COMBAT AND BALANCE

Throughout Acts

  • The Potent Spellcasting passive now impacts Bursting Sinew and Toll the Useless.
  • Mounted the Owlbear’s Rage situation clearing when it is hit as an alternative of lasting the supposed period.
  • Mounted the Owlbear’s Rage situation clearing after the owlbear loses its Non permanent Hit Factors.
  • Up to date Storm’s Fury to deal Lighting injury as supposed, not Thunder.
  • The Absolute Consumption situation not stacks.
  • Mounted the Icy Cloud fashioned through Wall of Ice dealing 5d6 as an alternative of 10d6.
  • Mounted the Slayer’s default assault being Relentless Lunge as an alternative of Slay.
  • Ghouls and ghasts ought to not be capable of paralyse drow characters.
  • Up to date Wild Strike in order that it will possibly work with the Struggle Priest additional assault.
  • The ‘Fierce Perilous Stakes’ Illithid Energy can now solely be focused at allies, as specified within the tooltip.
  • Mounted the Displace situation showing on characters who did not take Falling injury.
  • Warden of Vitality can now be forged with Stage 4, 5, and 6 spell slots (with no extra profit).
  • Flying Ghouls’ Devour motion can now appropriately goal characters affected by Eyebite: Asleep.
  • The teleport portion of Cell Flourish can now be used on creatures killed with the preliminary assault.
  • Therapeutic Vapours not instantly makes creatures Moist along with making a Water floor.
  • Freedom of Motion will now appropriately protect towards Haunted Strategy.
  • Tavern Brawler works with Wild Shapes in Honour Mode once more.
  • Tiger’s Bloodlust will not goal objects (just like the bloody stays of already-dead creatures).
  • Specified extra precisely whether or not Wild-Formed owlbear, dilophosaurus, and panther assaults are magical or non-magical, relying on the kind of druid you might be.
  • Mounted a bug inflicting the upcasted model of Greedy Vine to price an Motion as an alternative of a Bonus Motion.
  • The Forbidden Information passive now works with Knowledge Ability Checks in addition to Knowledge Saving Throws, as supposed.
  • Up to date Thoughts Sanctuary and Grease to not goal objects by partitions.
  • Mounted Harper Skywin having Power-based stats, which wasn’t acceptable for her Dexterity-based construct.
  • Mounted an Undead Harper within the Shadow-Cursed Lands trying like Harper Skywin’s equivalent twin. Nothing to see right here, transfer alongside.
  • Mounted a few of the creatures summoned at larger ranges lacking the Disguise motion.
  • Mounted Evasive Footwork solely working towards melee weapon assaults. It now works with any melee assaults.
  • Mounted an infinite NPC spawn-despawn loop in fight if all of the celebration members are Invisible on the finish of a fight spherical.
  • Mounted area-based spells like Lightning Bolt and Sunbeam not engaged on the redcaps within the Blushing Mermaid.
  • Up to date the Wild Form guidelines for myrmidons to merge the myrmidon’s proficiencies with the character’s.
  • Mounted an animation bug inflicting Manner of Shadow monks to have the ability to apply the injury roll of Shadow Strike twice.
  • Glyph of Warding now works appropriately with merchandise results, like these granted by the Spellsparkler, Mourning Frost, and Winter’s Clutches.
  • Mounted some points with Uncanny Dodge: it can now set off appropriately, it can not set off a number of instances per spherical, and rogues can not someway nonetheless use it even when they’re Incapacitated.
  • All Wildheart rages now give bonus injury to off-hand melee weapon assaults as supposed. Wildheart rages ought to now additionally deal the improved injury previous Stage 9.
  • Up to date Struggle Magic to verify it really works with Further Assault if you happen to set off Struggle Magic throughout an Further Assault.
  • Shadow Blade, granted by the Shadow Blade Ring, not requires Focus.

Act I

  • In Honour Mode, the papa owlbear will now appropriately achieve Owlbear’s Rage when the mama owlbear or their cub dies.
  • The Sussur Antimagic Discipline will now additionally stop you from casting spells like Defend through reactions.

Act II

  • Balthazar can now forged Defend in Tactician Mode.
  • Gave the Shadow-Cursed Shambling Mound some bifidobacteria-rich yoghurt to control its Digestive Juices. The situation now makes the goal Susceptible to Bludgeoning injury as marketed.
  • In Tactician and Honour Mode, Malus Thorm will now use his Multiattack at 70% HP as an alternative of 40%.
  • In Tactician Mode, elevated the spell stage of Kar’niss’ Sanctuary spell from 4 to five.
  • Mounted a bug associated to fleeing from the fight with Ketheric. You now have to go away the Moonrise Towers area to be able to efficiently flee.
  • Bumped the debuff of Spindleweb Skepticism from -4 AC to -6 AC.
  • Mounted Susdera’s summons not coming into fight when she’s in fight.

Act III

  • Within the Knights of the Defend fight, the Gate Masters will not carry reinforcements after the portals are closed. The infinite provide of githyanki spawning from nowhere was slightly disconcerting.
  • Whereas in Slayer Type, Orin’s Immutable Type passive will not apply twice.
  • Shocking Orin within the Temple of Bhaal will not trigger the Boon of Bhaal to take its flip concurrently her.
  • Gortash’s Manifestations of Tyranny now have an acceptable Unarmed Assault.
  • Mounted Black Gauntlets with the ability to goal characters below Sanctuary with Phantasmal Killer.
  • Gortash was overenthusiastically utilizing Tyrant’s Bindings, so we made him much less keen about it when different actions would make extra sense.
  • Mounted a bug inflicting Gortash to react with Invoke the Black Hand each time he will get broken.

GAMEPLAY

Throughout Acts

  • Reminded enemy NPCs that it is okay to kill the unconscious celebration after they commit a criminal offense.
  • Mounted a bug the place urgent the left bumper on controller throughout a dialogue or commerce would open the Motion Radial Menu within the background and make it look like you have been caught within the dialogue or commerce afterwards.
  • Mounted a bug inflicting alchemy recipes to not unlock whenever you decide up the substances from inside a container.
  • The ‘Summon Us’ merchandise is not tradeable.
  • Mounted Jhannyl’s Gloves not doing what they are saying on the tin. They will now make the wearer forged Lesser Restoration to clear damaging situations.
  • Mounted some cases of the celebration not with the ability to load into one other area with no clear cause.
  • Better Invisibility stealth checks now get progressively tougher in Honour Mode.
  • Prevented Quick Journey – like going to camp through the hotbar – whereas on shifting platforms just like the cable automotive up by Rosymorn, which may trigger your characters to plummet to their demise within the interim.
  • Mounted a possible soft-lock the place utilizing a melee assault on one thing within the atmosphere that is too excessive to achieve (like a wall turret or a dangling cocoon) may block your motion till the motion was interrupted.
  • Mounted a difficulty inflicting the Assault of Alternative arrow to not be seen on Mac.
  • Mounted mirrored injury knocking out participant characters when non-lethal injury is toggled on.
  • Mounted a difficulty the place you could not use Sneak Assault once more in your subsequent flip if the enemy earlier than you within the Initiative Order was killed.
  • Shoppers ought to now be capable of be part of a multiplayer session whereas the host is loud night breathing away throughout a Lengthy Relaxation so long as there’s a free avatar.
  • Looting many objects directly is now about 15 instances sooner, so the sport will not lock up for a while whenever you accomplish that.
  • Mounted the display screen turning black for a number of lengthy seconds on multiplayer when a dialogue is interrupted by one other participant’s motion.
  • You may not Lengthy Relaxation whereas within the Astral Airplane after assembly the Emperor. This led to the portal again to the Materials Airplane generally disappearing whenever you ended your Lengthy Relaxation.
  • A few chests will not unlock issues as if they’re keys.
  • The Everburn Blade will not devour weapon coatings that do not apply to it anyway.
  • You now have to truly have a shovel in your stock to be able to begin digging with it.
  • Now you can Sprint with Actions and Bonus Actions with Ranger’s Companions.
  • Mounted one other (all collectively now!) commerce exploit. This one allow you to take objects from merchants by shifting them from a bag of their stock to a corpse in your stock. No extra packing useless squirrels with items.
  • The Purple Worm Gullet now has an in-world merchandise label.
  • Mounted Defend, granted by the Amulet of the Harpers, not reacting to Magic Missile or decreasing its injury to 0.
  • Mounted sure Illithid Powers turning into unusable after you have been Polymorphed.
  • Mounted a few of the Sentient Amulet’s strains not showing overhead (despite the fact that the audio was enjoying simply nice) when it was sitting in your stock.
  • Mounted the ESC key closing the container that was opened first as an alternative of the one that you simply’re at present targeted on.
  • Mounted the Traveller’s Chest remaining open whenever you go away the camp whereas it is open.
  • Mounted an information mismatch error showing on the launcher in a case the place it should not.
  • Mounted some lighting bugs on cut up display screen associated to how in-game gentle was displaying up in cinematics and in several places.
  • Mounted a difficulty the place when an area participant would drop into the sport, the lighting would fade in very slowly for them. This was obvious within the Shadow-Cursed Lands, which resulted in washed-out colors for a couple of seconds after becoming a member of.
  • Prevented Motion from being consumed whenever you enter Flip-Based mostly Mode on controller.
  • Mounted a cut up display screen bug the place clouds would not present up for Participant 2.
  • Mounted Lathander’s Mild resurrecting characters it should not have resurrected.
  • Added a examine for whenever you droop the sport to purchase the Deluxe Version from the Xbox retailer throughout gameplay in order that it detects it with out you having to restart the sport.
  • Mounted the environmental fading system (that makes partitions fade out so you possibly can see by them, as an illustration) not working correctly when loading a cut up display screen savegame created whereas in Flip-Based mostly Mode with the gamers on completely different flooring.
  • When enjoying on cut up display screen, if the display screen is merged and one participant strikes to a distinct terrain stage, it might trigger the bottom to fade and seem invisible for the opposite participant, making it laborious to navigate. The sport will now dynamically cut up the display screen if each gamers are on completely different flooring or there’s sufficient of a terrain top distinction between them.
  • Mounted a bug the place hurling a therapeutic potion as a rogue in what’s presumably an try and heal a goal would set off Sneak Assault and generally injury and even kill the goal.
  • Mounted a possible bug inflicting the category names in dialogue choices being changed with ‘Uncommon’ when loading a savegame.
  • Mounted a bug inflicting targets of the Seeming spell to briefly seem bare or have invisible tools.
  • The Gloves of Battlemage’s Energy now appropriately grant Arcane Acuity.

Act I

  • Mounted a difficulty in a specific hall within the Crèche that might trigger the digicam to show black when enabling Tactical View.
  • Mounted a difficulty with NPC neutrality on the nautiloid at first of the sport, inflicting characters to generally flip hostile after they should not.
  • Alfira will now take part in your efficiency of the Deluxe Version songs.
  • Mounted a bug the place interacting with the Ceremonial Battleaxe would trigger the Guardian of Religion at Rosymorn Monastery to provoke fight with you even if you happen to have been manner out of his vary.
  • Mounted a chasm within the cave past the Apothecary’s Cellar that you simply could not shove NPCs down.
  • Mounted a bug inflicting Fighters to look unarmed when beginning a brand new recreation.
  • Tweaked the drop desk for Derryth Bonecloak so she would not conveniently promote the Timmask Spores and Tongue of Insanity you want for the ‘Assist Omeluum Examine the Parasite’ quest.

Act II

  • You will now must take care of a healed Ketheric & Co. if you happen to Lengthy Relaxation throughout the assault on Moonrise. The passage of time heals all!
  • You may not use Silence to maintain the protecting dome over Final Mild from collapsing if Shadowheart kills Nightsong.
  • It is best to not get caught in fight on the roof of Moonrise Towers if there are not any enemies left.
  • Wild-Formed druids are not immediately arrested by the military of the Absolute when following the street to Baldur’s Gate from the Shadow-Cursed Lands.

Act III

  • Those that personal the Digital Deluxe recreation model will now discover that we’ve got mounted Kiam Goda’s Kilat Drum not enjoying the Digital Deluxe songs like different Hand Drums.
  • Mounted a difficulty with Shadowheart’s mother and father that will trigger them to generally flip hostile after they should not.
  • Added some fallback Countermeasures for the fight Atop the Netherbrain in case of modded subclasses.
  • Mounted a bug the place killing hostile NPCs in Wyrm’s Rock with non-lethal assaults on can be too complicated for them they usually’d change into unresponsive.
  • Metal Watchers can not get Drunk.
  • Mounted newly-spawned Flaming Fists generally spawning with simply the identify ‘Fist’.
  • Mounted a lacking display screen fade when transitioning to the Higher Metropolis area on cut up display screen.
  • Mounted a movement subject within the epilogue letting you say ‘My house is with Gale’ to Jaheira even if you happen to have been by no means in a relationship with him.

FLOW AND SCRIPTING

Throughout Acts

  • Mounted a bug the place ignoring Gale and his mirror picture at camp would result in his double hanging round within the morning.
  • Saved some gamers who have been caught sleeping at camp.
  • Mounted some repeating overhead dialogues throughout the sport to cut back fight log and audio spam.
  • Mounted Gale’s physique not shifting in any respect whereas he delivers a line about Voss.
  • Jaheira not trades objects at camp as if she’s a service provider whereas she’s nonetheless within the celebration – this led to unusual interactions at camp. In the event you engaged in commerce along with her and left objects on her, you will get them again by simply taking them out of her stock the conventional manner.
  • Mounted a difficulty with the Shadowheart vs Lae’zel battle evening the place the defeated character may nonetheless survive the evening and would grasp round with out with the ability to be part of the celebration.
  • Mounted some instances the place the evening would actually by no means finish (cautious what you want for) as a result of a celebration member not within the energetic celebration was in a dialogue whereas everybody else was snoozin’.
  • Mounted some characters who have been caught in Wild Form type.
  • Mounted a dialogue movement subject the place asking Shadowheart in regards to the battle with Lae’zel would make her speak about Astarion. Focus, Shadowheart.
  • Mounted a case the place the non-summoned model of Scratch had no dialogue at camp. Stability is restored.
  • Mounted a difficulty the place a few of Shadowheart’s incurable wound flare-ups would block later flare-ups, blockading some later content material.
  • Mounted a bug the place Origins that have been resurrected for camp nights throughout area transitions and died exterior of camp weren’t despatched again to camp.
  • Mounted Sceleritas generally referring to the Darkish Urge utilizing the mistaken pronouns when speaking to different celebration members. Additionally mounted him generally repeating his strains.
  • Mounted companions speaking about being within the swamp from Act I even when they don’t seem to be. It is impolite to name folks’s properties ‘stinking swamps’, Astarion.
  • Gale ought to not let you know to hitch Elminster at camp if you happen to’re already at camp.
  • You not must work together with Nightsong and Isobel on the finish of Act II to obtain their Collect Your Allies skill.
  • Mounted a voice line not being audible when the cursed monk possesses the corpse of Shirra Clarwen.
  • Mounted some instances the place the cursed monk inhabiting the amulet would fail to touch upon sure areas whereas the amulet is supplied.
  • Mounted the sport displaying an empty Power examine within the dialogue that occurs after you employ Heal on the Darkish Urge.
  • Mounted a multiplayer subject the place if one avatar had sufficient approval with a companion for a romantic scene to set off however wasn’t out there for it, and not one of the others had sufficient approval, the romantic scene would nonetheless set off.
  • Gale will not demand to eat your magical trinkets if you happen to do not even have him recruited to the celebration.
  • Minthara not insists on repeating herself in regards to the Emperor’s illithidity.
  • Mounted a bug the place being noticed by a guard whereas committing two crimes on the similar time, with one crime being trespassing, may result in a soft-lock. For instance, a Wyrm’s Rock jail guard may spot you in a forbidden space instantly after you destroyed the door resulting in the primary a part of the jail.

Act I

  • Shadowheart ought to not bang on the chapel door whereas speaking. That is manners.
  • Mounted a difficulty the place you would not obtain the locket from Arabella’s mother and father after coping with the Shadow Druids.
  • Mounted a bug the place approaching the goblins on the windmill with a non-avatar character would trigger each avatar and companion to be addressed. This might unnecessarily trigger fight to ensue.
  • Mounted a bug inflicting Shadowheart to look useless when loading older saves ought to she have been killed within the showdown with Lae’zel. This repair prevents the bug from occurring in new playthroughs.
  • Mounted a bug the place if you happen to killed Gekh, then used Glut’s Animating Spores to resurrect him, then dismissed Glut, each Spore Servant Gekh and Glut may change into hostile in direction of you. It could additionally trigger Gekh to attempt to cease you from utilizing the raft to cross the lake.
  • Mounted a number of Oath of Vengeance dialogue choices not showing in Act I dialogues.
  • Mounted a bug permitting Glut to journey exterior the Underdark if you happen to used a waypoint from inside the camp. Again in your cave, Glut.
  • Mounted a difficulty the place Halsin would be part of the battle however not take his flip if you happen to determined to battle Elminster on the camp within the Rosymorn area.
  • Sceleritas will not confer with your clever dealing with of the poor bard’s carotid artery if you happen to did not ‘take care’ of her your self.
  • In uncommon instances the place the phantasm concealing the true nature of the hag’s servants is damaged however the phantasm concealing the final space just isn’t, the dialogues will now mirror that.
  • Interrupting Nere’s dialogue after rescuing him from the cave-in ought to now appropriately trigger him to change into – and stay – hostile when essential.
  • Mounted a bug the place speaking to Baelen for the primary time whereas he is in the midst of selecting up his backpack may trigger him to not teleport past the bibberbang subject. If this already occurred to you, you may want to speak to him once more to make him go to the Myconid Village. He is forgetful, you see.
  • Mounted the goblins from the Goblin Camp generally becoming a member of fight within the Emerald Grove after they should not.
  • Meli now truly pickpockets Barth.
  • Eliminated a specific overhead line within the Adamantine Forge that recommended the hammer was simply beginning to transfer when it, in reality, had simply stopped shifting.
  • The therapeutic potion Auntie Ethel offers you within the Emerald Grove now appropriately applies the therapeutic impact.
  • Mounted a difficulty the place Sovereign Glut may be part of the celebration as follower after being killed and refuse to go away.
  • Mounted a bug that was stopping Wyll from commenting on the very fact Astarion held a blade to your throat throughout Astarion’s recruitment dialogue by the seashore.
  • Halsin is a bit more dependable in terms of becoming a member of you at camp when he says he’ll.
  • The sleeping bugbears within the Goblin Camp will now extra persistently react to you selecting to assault them through the dialogue UI.
  • Mounted Auntie Ethel’s double generally showing once more after her demise. Shock!
  • Lae’zel will not name-drop Ketheric earlier than he is ever talked about whenever you converse to her after assembly Voss at camp.
  • Raised the attitudes of some characters from the Emerald Grove when Minthara is defeated.
  • Sazza will now stroll off close to Priestess Intestine whenever you save her by killing Minthara and her would-be executioner.
  • Added a lacking dialogue possibility to go away the dialogue with Bex and Danis slightly earlier if their repulsively lovable chatter about getting a pet is an excessive amount of for you.
  • Mounted a multiplayer subject the place as an alternative of Lae’zel confronting the avatar that goes contained in the cave within the Astral Prism, the sport would incorrectly select Lae’zel’s avatar as an alternative of her for the dialogue, leading to a buggy dialogue between two avatars.
  • Sazza will now comply with one other character if the character she was already following is dismissed to camp.
  • The hag will not begin her menacing speech if she spots somebody in her lair whereas another person is shut sufficient that she will not be capable of end the speech attributable to fight triggering.
  • Mounted a soft-lock the place you possibly can get caught within the Enclave Library if you happen to despatched the Key of the Ancients to camp.
  • Mounted a bug the place unlocking the Emerald Grove Environs waypoint earlier than triggering the cinematic on the entrance gate of the Emerald Grove would trigger Memnon and Arka to forgo mourning Kanon.
  • Mounted a reproduction dialogue possibility in regards to the grove being nature’s beating coronary heart when speaking to Halsin.
  • Mounted a bug inflicting three of the goblins on the Goblin Camp to get caught in entrance of the Collapsed Hall as an alternative of following all the opposite goblins to the Emerald Grove.
  • Mounted a bug inflicting Sazza to get caught cowering after battle is over.

Act II

  • Hostile Final Mild Inn residents will now change into impartial once more when the hostility is attributable to an inaccurate response to Minthara.
  • Added some fallbacks so you possibly can nonetheless confront Oliver after destroying his Nightdome even if you happen to and/or Oliver are Silenced.
  • Shadowheart will not instantly flip hostile and act such as you dedicated a criminal offense within the Shadowfell if you happen to inform her ‘You wish to battle? Effective.’ Whereas she’s not afraid of brawl, she’ll end saying what she has to say first.
  • Mounted a dialogue possibility particular to sorcerers within the dialog with Dolly Thrice inflicting the Moonlantern to not work.
  • The Moonlantern crafted at Moonrise Towers will now defend you from the shadow curse as supposed.
  • Mounted a difficulty the place trying a talent examine towards Kar’niss may often trigger the dialogue to finish abruptly.
  • Mounted a difficulty inflicting avatar Origin characters in a celebration with a Darkish Urge character to probably flip hostile together with different companions throughout a Darkish Urge occasion at evening in Act II if the Darkish Urge character fails to influence them that they don’t seem to be accountable for the homicide. Additionally mounted avatars that have been damaged on this manner, together with useless avatars that may’t be resurrected.
  • Mounted a difficulty the place a useless Shadowheart may nonetheless set off a dialogue at camp with Nightsong.
  • Mounted a uncommon bug the place being arrested by the marching military when attempting to get to Baldur’s Gate for the second time may result in participant characters who have been current throughout the first arrest, however not throughout the second arrest, to nonetheless be teleported into the jail cell in Moonrise Towers.
  • Minthara will now proceed to wish to converse to you after you inform her to attend.
  • Mounted a difficulty the place sending Gortash’s Netherstone-Studded Gauntlet on to camp as an alternative of selecting it up would not provide you with his Netherstone till you went again to the Traveller’s Chest and retrieved the gauntlet from it. Now sending the gauntlet to camp ends in you getting his Netherstone instantly to forestall you from shedding monitor of it.
  • Minthara and Halsin will now extra persistently select to stay within the Shadow-Cursed Lands whenever you load into one other area.
  • Z’rell will not fail to do her duties – particularly preventing again when she’s attacked – when she’s in her workplace.
  • Characters on the bazaar at Moonrise Towers will not repeatedly catch unwelcome guests and go away it as much as the guards to find out who’s welcome and who is not.
  • Mounted His Majesty and Thaniel generally turning into hostile below the mistaken circumstances.
  • The Harpers returning to Final Mild after the ambush will now be appropriately hostile or pleasant, relying on the state of the realm.
  • Mounted a bug the place Halsin may set off a trespassing crime from inside Moonrise Towers even when he was exterior.
  • Mounted a bug the place the surviving Harper scouts may generally flip hostile at Final Mild if their chief died preventing the drider.
  • Mounted your character addressing Shadowheart after deciding Nightsong’s destiny when Shadowheart is not there.
  • Minthara’s Communicate With Useless dialogue choices now make extra sense if she dies in Act II earlier than becoming a member of the celebration.
  • A sure plaque within the Thorm Mausoleum now appropriately mentions who the coffin belongs to.
  • Occasion members will now touch upon the realm beneath Moonrise Towers in the event that they fall by both entrance within the jail.
  • Mounted one in every of Karlach’s strains not enjoying whenever you speak to her when coming into the Colony in Act II.
  • Mounted the cutscene for deciphering one of many Engraved Githyanki Discs not triggering.
  • Prevented Minthara from being changed in her escape-from-Moonrise dialogue by an avatar or one other character.
  • Mounted a few movement points within the dialogue between Lann Tarv and Karlach.

Act III

  • Mounted a dialogue movement that repeated a number of instances within the Szarr Palace.
  • Mounted companion Shadowheart not interjecting with Shar-related strains in an endgame dialogue.
  • In the event you’re enjoying as Karlach, you may not miraculously come again to the Elfsong after burning out or going to Avernus after defeating the Netherbrain when you could have a number of romantic companions.
  • Mounted a bug inflicting you to get caught within the Elfsong camp.
  • Mounted a movement subject the place if Halsin was your romance associate and also you selected to go together with him on the finish of the sport, throughout the epilogue he would act as if you did not.
  • Mounted a mistaken examine subject that will stop Shadowheart from saving her mother and father if given the chance.
  • Mounted a bug the place Scratch may escape the kennels by the Sword Coast Couriers by the facility of fetch. Look, a bug is a bug, okay?
  • Mounted a difficulty the place, on some older savegames, Kith’rak Voss wouldn’t be current within the Sewers in Act III.
  • Mounted a uncommon case during which unconscious characters would get caught in everlasting fight with the turrets in Ramazith’s Tower that will by no means kill the character, stopping the portal linked to the store from opening once more, which in flip reduce off characters exterior of the tower.
  • Mounted a bug the place Orin’s model of the Netherstone dagger did not swap to the participant model of the dagger whenever you geared up it immediately from her corpse in a selected circumstance.
  • Mounted a difficulty the place Flaming First Madigan may get caught in an infinite dialogue loop, desperately attempting to ship you again to jail.
  • Mounted a movement subject within the Examine the Murders quest the place some gamers had their quest log replace to say they’d learnt the passphrase to enter Candlehallow’s Tombstones even when they hadn’t. We have reverted this quest step replace so you possibly can proceed the search as regular.
  • You not must manually progress with spacebar or mouse or by urgent 1 to proceed by Karlach’s scene in Avernus with Wyll.
  • Mounted the cinematic the place Minsc bursts out of a mimic not beginning whenever you enter the vault shapeshifted.
  • Mounted Minsc getting caught within the Counting Home vaults.
  • Mounted a movement subject the place if you happen to have been enjoying as Gale and also you did not change into the God of Ambition, you possibly can nonetheless end up trying and appearing fairly godlike within the epilogue.
  • Mounted an un-interactable Oskar recovering from unconsciousness after a Lengthy Relaxation earlier than Kerri’s portrait is destroyed if his possessed situation was eliminated utilizing the Safety from Evil and Good spell.
  • Mounted a difficulty that will generally trigger Zanner Toobin to simply stand within the doorway to the Metal Watch Foundry if you happen to walked out of the constructing whereas he was your follower. He’ll now all the time return to the workplace and wait so that you can come again. Guess he likes it in there.
  • Mounted a really uncommon bug the place you possibly can break up together with your associate however nonetheless be unable so far Halsin.
  • If Allandra concluded the funeral and returned to her workplace, the waveservants will not cease you if you wish to end the ‘Avenge the Drowned’ quest.
  • Mounted a bug inflicting Ravengard to die when exiting Wyrm’s Rock Fortress after loading a save during which he was damaged in a really particular manner. Be aware that if he had died because of this bug he won’t be resurrected when loading this patch.
  • If one in every of your companions is kidnapped by Orin with the Mysterious Artefact on them after which sacrificed on the altar, the artefact will now be returned to a celebration member.
  • Lae’zel will now reply extra appropriately after you kill Voss within the Sewers if she is loyal to Orpheus.
  • Mounted the Emperor pondering you do not have all of the Netherstones if one in every of them is in a camp chest.
  • Mounted a couple of points with Minsc greetings when speaking to him after coping with Gale and the Crown of Karsus, and after making a selection relating to Orpheus.
  • Warning Cora Highberry in regards to the wine if in case you have the Sage background will not incorrectly grant the ‘Crossing’s Namesake’ Inspiration Level.
  • Hope ought to now appropriately acknowledge that Korrilla is alive, if she is, whenever you ask her what she’ll do subsequent.
  • Mounted a difficulty stopping you from reporting to Lucretious that you have discovered a bit of Dribbles earlier than you’d discovered each single one.
  • Zevlor’s follow-up scene at Excessive Corridor now performs appropriately.
  • Withers will not allow you to ask if you happen to can dismiss your hirelings at Excessive Corridor, provided that he would not truly provide that service in harmful areas like that.
  • The Emperor now joins the Collect Your Allies second when your rousing speech would not ignite the preventing spirit you have been anticipating.
  • Mounted a difficulty stopping Aelis Siryasius from talking after you speak him out of preventing you.
  • Mounted some uncommon instances the place you possibly can set off the alarm on the Home of Hope after you’d already left.
  • In the event you meet Devella earlier than fixing Father’s Lorgan homicide in Rivington, whenever you come again after fixing it, the dialogue possibility about being despatched by Valeria will now be extra acceptable.
  • Mounted Halsin repeatedly citing Astarion’s relationship with him in overhead dialogues below sure circumstances.
  • Roger Highberry will not comply with Cora’s corpse to mourn in entrance of it if you happen to transfer it exterior the boundaries of the wine competition. It will stop Roger from, for instance, showing at your camp if you happen to transfer Cora’s corpse to your Traveller’s Chest.
  • Mounted an overhead dialogue about Gale triggering even when he is not within the celebration.
  • The courier knowledgeable us that he discovered a misplaced letter from the Grove that was meant to reach at an vital celebration. It is now been despatched on its rightful manner.
  • The Metal Watchers at Baldur’s Mouth not generally slack off on their safety duties if you happen to’ve killed Gortash.
  • Minsc will not point out the Zhent taking up the Guildhall within the epilogue when 9-Fingers continues to be in energy. Foolish Minsc seeing into alternate timelines.
  • You will not say you recognise the Armbrust household if you happen to by no means met them.
  • Added a quest reward for bringing the Zhent cargo to the Zhent at Guildhall.
  • Carrion’s coronary heart will now correctly teleport from Thrumbo’s corpse to the basement of Philgrave’s Mansion if the dialogue was triggered by dropping Thrumbo’s physique in entrance of Mystic Carrion.
  • Mounted a uncommon subject that prompted Dame Aylin to not be part of the battle with Lorroakan in Ramazith’s Tower after which change into uninteractable afterwards.
  • Mounted a few of the vampire spawn not reacting to you attacking them after Cazador dies.
  • Mounted the Counting Home’s restricted space not responding to trespassing in some uncommon instances.
  • Lae’zel will not have hassle deciding whether or not she recognises Avatar Astarion in some greetings if he is disguised.
  • When speaking to Jaheira about her Ceremony of the Timeless Physique, you possibly can inform her your race lived longer than hers, no matter information or logic. Now this solely applies in case your race does, canonically, reside longer.
  • Now you can ask Barkeep Severn about Cheeky Nora after the Guildhall coup is resolved.
  • There have been two copies of Taming Hope: Half Two within the Home of Hope. The second copy of that ebook has now rightfully been changed with Taming Hope: Half Three.
  • Mounted a uncommon case the place Yurgir would not seem within the Home of Hope, which may result in you not with the ability to go away the Home of Hope after fight.
  • Within the cinematic with Beorn Wunterbrood at Excessive Corridor, Jaheira or Halsin will now converse up earlier than Withers does when acceptable.
  • Wyll’s greeting after coming into the town will now be extra acceptable to your Angle score. If it is beneath 20, no extra Mr Good Man.
  • Gale ought to now have a barely completely different response when confronted with the endgame selection after Orpheus has been freed.
  • Mounted the duel between Sir Penghyst and Lord Jeth triggering twice if you happen to select to assault them each through the dialogue.
  • Different characters ought to not present up throughout Gale’s contemplations about surviving the top of Act II after departing.
  • In the event you accepted the runepowder bomb from Wulbren in Act III, Wyll would disapprove. Now, now you can achieve Wyll’s approval if you happen to refuse it.
  • Ringmistress Lucretious could now be part of your battle towards ‘Dribbles’ & Co. on the circus.
  • Animal tamers on the circus ought to not open the beast cages earlier than the clown joins the battle. The beasts used to simply run away with out their chief in fight.
  • Mounted the abrupt transition between two sitting animations for Lord Shattershield’s Bodyguard.
  • Mounted a Notion examine that might allow you to spot a key inside Crimson Draughts by the roof.
  • Within the Satan’s Payment, now you can shut the hatch by utilizing the bust once more. The bust itself will all the time be out there to be used.
  • Mounted a bug blockading a dialogue possibility in Halsin’s epilogue dialogue about him being modest about his achievements.
  • Mounted a bug stopping overhead dialogues from enjoying when throwing Boo. Behold! The final little cheeks you’ll ever see!
  • Mounted a bug within the ‘Discover the Nightsong’ quest inflicting Rolan to die after a Lengthy Relaxation if Nightsong and Lorroakan are killed.
  • Mounted a bug stopping your kuo-toa allies from displaying up within the endgame.

Journal

  • The journal will now shut the ‘Free the Artist’ quest after you defeat Kerri and can not will let you know to go get a portrait from Oskar if he and Jannath cut up up, since he will not make one in that case.
  • Mounted the ‘Avenge the Drowned’ quest not closing appropriately if Redhammer did not provoke dialog with you after all of the waveservants have been defeated.
  • Ensured that the ‘Steal a Githyanki Egg’ quest is not left open within the journal if you happen to cross a degree of no return and might’t return to the Crèche to finish it.
  • ‘Rescue the Druid Halsin’ and its guardian quest ‘Discover a Treatment’ now resolve correctly when you load into the Shadow-Cursed Lands.
  • Mounted the journal not updating whenever you ask Mystic Carrion for a treatment for Oskar’s possession.
  • Mounted the journal not detecting whether or not you have already got the Torch of Revocation whenever you be taught its goal.
  • Mounted a bug inflicting Minthara to proceed asking you to kill the tieflings even when they’re all useless, blocking quest development on the ‘Raid the Emerald Grove’ quest.
  • Tweaked a journal replace within the ‘Raid the Emerald Grove’ quest to keep away from suggesting participant involvement in instances the place it wasn’t doable.

MODDING

  • Mounted the Mod Supervisor not being accessible after disconnecting an area participant on Xbox.
  • Made general enhancements to the Mod Verification window to enhance person expertise.
  • Mounted the Subsequent/Earlier Mod button permitting you to cycle by the empty Mod Particulars pages of third-party mods.
  • Up to date the search filter choices within the Mod Supervisor to make sure accuracy.
  • Mounted mod thumbnails generally not displaying up within the Mod Loading Order part of the Mod Supervisor.
  • Mounted a bug within the Mod Supervisor the place downloading a mod through the browser after which going to the Mod Particulars web page would not allow you to uninstall it through the ‘Uninstall’ button.
  • Mounted a FileSystem error displaying up and requiring you to shut and reopen the sport to replace or uninstall mods used within the present recreation session.
  • Mounted numerous points with mod thumbnails, like pixellated pictures or inconsistencies between the thumbnails and the title pictures.
  • The Reminiscence Used widget ought to now be extra correct on PS5 when uninstalling a mod.
  • Mounted a bug inflicting some mods to get caught loading at 25%.
  • Enabling a mod within the Mod Particulars window will now provide you with visible suggestions that its dependencies have additionally been enabled.
  • Everytime you log into mod.io, you may now routinely get subscribed to all of your at present put in mods. Additionally mounted a bug the place the UI would not replace from ‘Put in’ to ‘Subscribed’ when acceptable.
  • Mounted a bug letting you entry the Mod Supervisor on split-screen even when one of many gamers would not have the proper permissions on PlayStation 5.

BALDUR’S GATE 3 TOOLKIT

  • Enabled enhancing of current ranges for the next template sorts: Gadgets, Characters and Triggers (add/override).
  • Added an choice to reuse the bottom recreation shaders when creating supplies.
  • Added restricted assist for importing current mods.
  • Added a TranslatedStringKey editor. Now you can create/edit strings in your personal mods, and examine translated strings in dev mods for reference.
  • Added ‘reloadUI’ and ‘reloadLoca’ debug instructions.
  • Added a label to point out when the Materials Editor is in read-only mode.
  • Added localisation for sure fields within the Tag Editor.
  • Gadgets Editor not shows objects that may’t be picked up within the ‘out there objects’ checklist.
  • Validation Errors ought to not disappear when switching between tabs contained in the Challenge Settings window.
  • Mounted TextureResources not importing appropriately.
  • Mounted lack of ability to alter a undertaking again to its authentic identify.
  • Mounted an Exception Error as a result of Dependency checklist not updating after renaming a undertaking in that checklist.
  • Mounted the horizontal scroll bar not adjusting to textual content width within the Story Editor.
  • Repair a validation error when attempting to revive earlier mod identify if the mod hasn’t been saved after renaming.
  • Mounted the ‘Render Tools Icons’ course of within the Toolkit generally inflicting a impasse.
  • In the event you override an merchandise’s guardian worth within the Stats Editor through the Sidebar, you may now see the orange diamond icon, as anticipated, indicating that the worth has been overridden.
  • The Challenge Browser will not generate a crash dump if there was no crash and also you closed the Challenge Browser window usually.
  • Disabled the ‘Save’ button within the Challenge Settings window for modders whereas in developer mods.
  • Mounted a bug that might get you caught in a save-overwrite loop in Toolkit by shifting the publishing of .paks to AppData/../Native Mods as an alternative of the /Information folder.
  • To forestall a crash, you possibly can not enter unsupported characters when renaming utilizing the Rename/Transfer software.
  • Compelled Impact Sources to be inside /Information/Public/Belongings/Results when utilizing the Rename/Transfer software in order that they do not disappear from AllSpark whenever you rename them.
  • Mounted a possible crash attributable to the UUID Editor letting you save whereas in Sport Mode.
  • Mounted potential knowledge corruption attributable to saving tech names with whitespaces in them.
  • Added the Patch 8 content material that was lacking from the Toolkit within the Stats Editor and UUID Editor.
  • Added an choice to routinely replace mod dependencies to incorporate GustavX.
  • Moved the Photograph Mode part within the Toolkit to the place the opposite base parts of the sport are in order that it will possibly’t be edited through the Stats Editor.

PERFORMANCE AND OPTIONS

  • The sport will now keep in mind the modifications made to the audio settings after you click on the ‘Reset’ button.
  • Improved the efficiency of Voice Chat throughout loading screens on console.
  • Whenever you comply with reset tutorial pop-ups throughout Character Creation, the tutorial pop-up setting within the choices will now additionally get re-enabled.
  • Mounted cases of ‘Savegame Error 544’ on PS5 when you could have lengthy, multibyte avatar and savegame names. The savegame identify size is now restricted in response to the size of the avatar’s character identify.
  • Mounted the ‘Restore Defaults’ button within the Problem settings not working whenever you entry it whilst you’re already in gameplay.
  • Added a Terrain Texture High quality choice to the Video choices. Beforehand managed by the Texture High quality possibility, this now controls the feel high quality of all terrain. Altering the terrain texture high quality would not require a recreation restart for the modifications to use. The terrain texture high quality may also be modified on DirectX 11, the place beforehand, terrain textures would all the time be loaded on the highest decision.
  • Mounted a difficulty the place adjusting your Texture High quality would secretly reset the worth to Extremely the following time you opened the sport. The setting not has a thoughts of its personal.
  • Eliminated the outdated God Rays setting from the Video choices, which is now successfully lined by the Fog High quality setting.
  • Mounted a possible reminiscence corruption subject when loading out of a stage whereas a participant character is being confronted for a criminal offense.
  • Mounted display screen tearing on Vulkan when VSync is disabled or set to Triple Buffering.
  • Optimised the efficiency of inventories, significantly with numerous objects in them.
  • Optimised fog rendering when Fog High quality is ready to Low.
  • Optimised the fight AI.
  • Improved efficiency associated to in-game lights.
  • Improved the Discord wealthy presence by including issues like in-game location and the flexibility to request to hitch the sport.
  • Optimised terrain shaders.
  • Improved some sluggish efficiency when navigating by the radial menus on controller.
  • Improved potential efficiency dips associated to switching between keyboard and mouse enter and controller enter.

UI

  • Added an error message that’ll take you again to the Foremost Menu when the sport cannot load Honour Mode information correctly.
  • Mounted character talents generally being duplicated on the Character Sheet after loading into a brand new area.
  • Mounted the tools slot filter displaying all objects as an alternative of things particular to that slot the primary time you open it up in Occasion View.
  • Mounted the Inspiration UI generally displaying the inaccurate XP worth.
  • Mounted Means Level bonuses not influencing the variety of ready spells in Character Creation.
  • Up to date the Motion Velocity tooltip to point out remaining motion extra exactly.
  • The Spellbook will now appropriately show the spells you have unlocked by feats when enjoying on keyboard and mouse.
  • Gadgets and characters in your stock which you can’t throw will now present up within the Throw menu however will seem disabled.
  • Mounted the in-dialogue UI buttons overlapping the textual content on some display screen ratios.
  • Mounted the mannequin of the Arcane Turret not being centred in its Study panel.
  • Mounted the Character Sheet tabs generally lacking their background picture and being barely misaligned.
  • Mounted significantly lengthy NPC names in Japanese generally overlapping with gold values within the Commerce UI.
  • Mounted significantly lengthy customized map marker names in Japanese exceeding the bounds of the textbox.
  • Mounted some grid-like artefacts displaying up on the character fashions in Character Creation when switching between them.
  • Mounted the context menu generally displaying the context menu of the final container you interacted with.
  • Mounted the mistaken error message displaying up in the primary menu when activating split-screen after attempting to create a multiplayer foyer with out permissions.
  • Mounted a bug on split-screen stopping you from choosing modifiers throughout an energetic roll in dialogue.
  • Mounted the cube animation lacking when quickloading a save made throughout an energetic roll in a dialogue.
  • The Bhaalist Armour’s Aura of Homicide tooltip now shows the proper aura radius (3m).
  • Mounted the UI lacking for a few frames when the display screen is fading in or out.

Tooltips

  • Mounted the tooltip for the Hunted situation not linking out to the Blinding Ambush tooltip whenever you hovered over it.
  • Improved the Assault Bonus and Harm tooltips that hyperlink out from the Character Sheet, which weren’t all the time updating to the proper values.
  • The tooltip for the Obliging Assistant spell that the sisters on the Home of Therapeutic have will now present the proper therapeutic values.
  • Mounted some tooltips, like Paladin’s Therapeutic Radiance, not displaying the correct calculations in Character Creation.
  • Mounted Fireball lacking its upcast description when upcast to a Stage 4 spell slot.
  • Mounted the outline of the Nightdome’s Cursed Vengeance passive in Tactician Mode.
  • Mounted the Power enhance not displaying up appropriately within the Bolstering Brew tooltip.
  • Mounted the Bane’s Wrath tooltip displaying the mistaken injury values.
  • Mounted the inaccurate injury quantity within the tooltip for Curriculum of Technique: Artistry of Struggle.
  • Mounted the instruments wielded by the sisters on the Home of Therapeutic having ‘1d6’ of their tooltips the place they should not.
  • Mounted comparability tooltips generally lacking the participant identify.
  • Clarified that Pact Weapon and Hexed Weapon use Charisma because the modifier of their respective tooltips.

Icons and Portraits

  • Up to date the icon for the Shadow Blade to higher match its visuals.
  • Mounted the Reward UI generally not displaying the icon of the rewarded merchandise.
  • Mounted the mistaken variant of the Barbarian class icon showing in Character Creation.
  • Mounted the Lesser Hellboar’s portrait, which had a golden define.

Controller, Multiplayer, and Cut up Display screen

  • Mounted the mistaken controller rumbling when updating the rumble settings with two controllers plugged in.
  • Added a ‘Transfer To’ choice to the context menu on controller whereas in fight or Flip-Based mostly Mode.
  • Added a Compelled Cut up Display screen possibility on the Gameplay tab of the choices menu for controller.
  • Mounted the HDR Calibration preview not displaying up appropriately on controller or when switching to or from controller mode.
  • Mounted a visible bug when energetic roll bonuses first fade in on controller.
  • Mounted a few lacking button prompts within the controller tutorials for Pickpocketing and Sneaking.
  • Mounted a difficulty the place if you happen to lowered the variety of slots within the multiplayer foyer and this prompted a participant utilizing a secondary controller to be kicked (as a result of they have been assigned to one of many eliminated slots), that slot would change into completely unavailable and the UI would not replace correctly both.
  • Mounted a cut up display screen bug the place one participant’s open tooltip would shut when the opposite participant up to date their chosen merchandise through the geared up objects pop-up.
  • Eliminated the voice chat UI for non-console video games.
  • Added participant names to the primary Multiplayer Settings UI on keyboard and mouse.
  • Mounted a bug on cut up display screen inflicting the textual content that signifies whether or not a container is open or closed to be inaccurate when a container is opened by one participant and one other participant can also be highlighting it.
  • Mounted the Traveller’s Chest UI not closing when you choose ‘Shut’ from the context menu on cut up display screen.
  • Mounted a bug inflicting cut up display screen to merge into one display screen if one participant is in a dialogue and the opposite participant enters Flip-Based mostly Mode.
  • Mounted a cut up display screen bug the place including a second controller and character throughout Character Creation would create a personality that may’t be edited.
  • Mounted a cut up display screen bug on Xbox the place Participant 2’s in-game atmosphere would reload when Participant 1 entered the Stage Up display screen.
  • Mounted the ‘Promote’ and ‘Choose’ buttons within the Commerce UI being mapped to the identical button on controller whenever you open a container inside a commerce and attempt to multiselect objects. The ‘Promote’ possibility is not out there whilst you nonetheless have that container open.
  • Whenever you spotlight a tooltip on controller, the outer border will now seem beneath the merchandise’s icon.
  • Mounted a bug on cut up display screen inflicting the stock context menu on one other participant’s merchandise to get caught briefly.
  • Mounted a bug the place the in-game customized cube UI would require you to press controller buttons twice as an alternative of as soon as to navigate by them.
  • Mounted a cut up display screen bug the place Participant 1 would change into invisible from Participant 2’s perspective if Participant 2 disconnected from the session whereas in a cinematic.
  • Mounted some overlapping button prompts on the Report UI within the Mod Supervisor.

LEVEL DESIGN

  • Added a Memorial Portrait to the streets of Rivington.
  • Tweaked some rocks and bookcases to enhance the looks of the cutscene at camp the place Lae’zel assaults you, relying on the place it occurs.
  • Mounted some lopsided and upside-down chairs letting you sit on them anyway.
  • Mounted a spot within the wall close to the Verge of the Shadows.
  • Mounted some terrain that was protruding from the bottom within the Shadow-Cursed Lands.
  • Moved an unreachable Blue Dye in Carm’s Garms.
  • Mounted some black planes within the background of the primary cinematic with Yurgir within the Gauntlet of Shar.
  • Tweaked some curtains within the Szarr Palace that might intrude with cinematic photographs when speaking to Vilhelm.
  • Moved an outdated bottle within the Blighted Village to make it reachable. Preserve these lootin’ fingers limber.
  • Grounded some floating rocks within the Ruined Battlefield.
  • Moved the hirelings’ spawnpoints to forestall them from spawning in Shadowheart’s tent.
  • Eliminated a teeny tiny itty bitty untextured dice that was hiding beneath the bridge to Wyrm’s Fortress.

ART

  • Mounted some low-resolution textures on Flaming Fist outfits.
  • Tightened He Who Was’ belt so it matches him higher across the chest. We’re fairly positive he may have tightened it himself, however he insisted another person do it.
  • Mounted feminine dragonborn rogues lacking the belt from their starter outfits.
  • Adjusted the Selûnite Gown on all races in order that gloves now appropriately cover the sleeves when worn.
  • Mounted a rogue occluder within the Hole, letting you see the waters beneath the earth at sure angles.
  • Mounted Morgan’s sleeves clipping by her gloves.
  • Adjusted the Darkish Justiciar Half-Plate for feminine characters, which, when worn with out underwear beneath it, was letting the nips peek by.
  • Gave Bunny and Blossom – two very a lot human kids within the Decrease Metropolis – garments match for people. With out tail holes.
  • Up to date a number of boots that have been making githyanki knees disappear when geared up.
  • Up to date the Teal Slimfit Outfit to appropriately present a tiefling physique as an alternative of a human physique when geared up by tieflings.
  • The colours of the Strapped Choker Leather-based Ensemble ought to now show appropriately after you turn from a visible with the identical mesh however completely different colors.
  • Mounted the color of the Oath of Devotion’s default tunic. It was showing ruddy pink as an alternative of the supposed blue.
  • Mounted the glass round one of many lamps within the Arcane Tower not aligning correctly with the sunshine itself.
  • Mounted the again of some posters within the sewers’ Deserted Cistern lacking their texture.
  • Adjusted Eye Make Up Type 7 so the color not additionally seems on the character’s neck.
  • Adjusted the icon and loot merchandise of the Shade-Slayer Cloak to mirror the mannequin used when it is worn.
  • Adjusted the Adamantine Scale Mail armour on feminine dwarves so it higher hides the chesticles.
  • Mounted some clipping on Boris and Jacob, the skeletons on the circus.
  • Mounted lip colors not displaying up on Head 8 for male people.
  • There was a discrepancy between the facial spots on the feminine githyanki Head 1 character mannequin and UI icon. They now have the identical spots.
  • Mounted some stretching on the Emblazoned Plate of the Marshal.
  • Mounted some clipping on the beginning armour for paladins when worn by male githyanki.

ANIMATION

  • Mounted clipping on a few of the beginning armour throughout courses and races.
  • Mounted some stretching on the Armour of Persistence when worn by male githyanki characters.
  • Mounted the Scale Mail stretching on feminine gnomes’ legs.
  • Mounted the Flaming Fist Half Plate Armour clipping into characters’ thighs.
  • Mounted Lae’zel’s hair trying prefer it was badly crimped in a romantic scene with Gale.
  • Mounted some clipping and stretching points with the Emblazoned Plate of the Marshal.
  • Mounted one of many tendrils of the jester hat vibrating ominously when worn by feminine dragonborn characters. Additionally mounted all of the tendrils standing up stiffly when worn by dwarves.
  • Mounted Popper’s loincloth clipping into his thigh.
  • Mounted Auntie Ethel’s trousers clipping by her tunic when she bends ahead.
  • Mounted the Fireforge Tassels beard clipping and stretching in some cinematics with the Dream Customer.
  • Mounted Oliver’s limbs generally getting all stretchy throughout Disguise and Search and looking out slightly too Slender Man for our liking.
  • Mounted the material on the Half Plate Armour +2 clipping on feminine thighs.
  • Mounted some clipping and stretching points with the Cerebral Citadel Armour.
  • The instrument in your again will not hover mid-air behind you whenever you turn into your camp garments if you happen to had beforehand been carrying a cape.
  • Mounted the lacking animation when utilizing Sneak Assault with pole-type weapons like The Dancing Breeze.
  • Minthara will now appropriately plot her plans on her map in her idle animation.
  • Aligned Remira’s bow along with her hand.
  • Mounted Tugelnhorn’s shirt clipping by her waistcoat.
  • Mounted an untextured hole within the Solemnity Outfit when worn by feminine humanoids.
  • Mounted Bhaal Horriss’ belt clipping into his trousers.
  • Mounted some minor clipping on the halfplate Wulbren wears.
  • Mounted clipping on the garments of the Bhaalist cultists in Bloomridge Park.
  • Mounted clipping on the garments of cambions.
  • Mounted one of many medallions on Duke Ravengard’s belt clipping into the belt.
  • Mounted Charl Baragezian’s shirt clipping into him.
  • Mounted Ramona Flintsplitter’s shirt and hat clipping into her.
  • Mounted Droona Shveitz’s pink shirt clipping into her.
  • Mounted Otterdance Fenton’s shirt clipping into him.
  • Gelled down a couple of strands of Shadowheart’s hair that have been protruding and stretched humorous.
  • Mounted Chain Mail +1 stretching right into a dangerous-looking shard of material when mixed with gloves.
  • Mounted Nightsong’s Armour clipping by thighs.
  • Mounted the Linebreaker Boots and the barbarian Leather-based Boots trying all stretchy when worn by a personality with Invisibility.
  • Mounted the tentacles on the Netherbrain not enjoying their squirmy dance animation for Otto’s Irresistible Dance.
  • Mounted a bug the place, upon trying to assault a goal with a Quarterstaff whereas Raging from a couple of paces away, the assault animation would swap to a distinct one mid-lunge.
  • Reminded the Spectator that its rays ought to come out of its eyestalks, not its mouth.
  • Mounted the Armour of Agility clipping into a number of gloves when worn by halflings.
  • The belt buckle on the Mighty Material will not float mid-air when worn by male githyanki.
  • Mounted some clipping on the Protecty Sparkswall on feminine physique sorts.
  • Mounted clipping on a number of Half Plate armours when worn by feminine gnomes.
  • Mounted the shoulder of one of many skeletons within the Chapel crypt poking by his garments.
  • Mounted some clipping on the Society of Brilliance gown when worn by dwarves.
  • Mounted some clipping on Pritt Yellowbreath’s garments.
  • Mounted some clipping on Chef Roveer’s garments.
  • Mounted some clipping on the Chain of Liberation and Slippery Chain Shirt.
  • Mounted the beginning armour for feminine half-orc rogues clipping whereas they transfer.
  • Mounted some clipping on Blurg’s gown.
  • Mounted some clipping and stretching on the Darkish Justiciar Half-Plate and Gloves of the Balanced Palms.
  • Mounted some stretching on the Elven Chain armour when worn by male githyanki.
  • Mounted a bug inflicting Ketheric to sport Mizora’s hair.
  • Mounted Marcus’ thigh clipping by his tabard within the scene the place he drops menacingly from the sky.
  • You will not be capable of actually see by the hips of huge feminine characters after they’re carrying Shadowheart’s camp garments.

SOUND

  • Mounted some lacking SFX on Mama Owlbear when she’s enraged after you kill her cub.
  • Mounted some spells’ preparation SFX not ending whenever you deselect the spell.
  • Mounted an inappropriately dramatic music change within the endgame cinematic after Gale sacrifices himself and the githyanki depart.
  • Mounted Raphael’s fight music not triggering if you happen to load a savegame made throughout a specific dialogue within the Home of Hope.
  • Mounted the fight music failing to set off if you happen to provoke the fight with the Entombed Scribes within the Dank Crypt by attempting to choose them up, presumably to cradle them in your arms.
  • Mounted the SFX lacking when Sorn Orlith snaps his fingers.
  • Mounted Valeria generally lacking her flapping sounds.
  • Mounted the music altering when it should not on the ship docked on the Western Seaside at Wyrm’s Crossing.
  • Added lacking UI sounds on the Stock filter lists.
  • Mounted some lacking music and SFX within the evil ending cinematics when enjoying on cut up display screen.
  • Mounted the SFX lacking when Greedy Vines put together to forged Greedy Pull.
  • Added some music that was lacking throughout Orin’s transformation reveals.
  • Mounted a cut up display screen sound enjoying when loading a area or savegame and switching from keyboard and mouse to controller.
  • Mounted some lacking SFX when casting Communicate with Useless on the thoughts flayer within the Shattered Sancrum.
  • Mounted the music throughout the portal fight by Final Mild being too quiet.
  • Mounted the environmental music stopping abruptly whenever you go away the little chapel within the Decrease Metropolis camp.
  • Mounted the environmental music stopping abruptly whenever you go away the myconid colony.
  • Mounted a rock within the Shadow-Cursed Lands camp that will make the environmental music cease enjoying if you happen to walked on it after which off it once more.
  • Mounted the primary menu music dropping in quantity barely whenever you open the Choices menu on controller.

VFX

  • Mounted some lacking Detect Ideas VFX within the dialogue with the Archivist.
  • Mounted a giant black rectangle showing within the dialogue with Glut if you happen to skip by the dialogue.
  • Mounted Shadowheart’s wound lacking its SFX and VFX within the dialogue with Thulla.
  • Mounted avatar genitals generally displaying up throughout Astral lovemaking with Gale after they should not.
  • Added some lacking Detect Ideas VFX when probing Cordula Eltan’s thoughts.
  • Mounted Karlach’s VFX momentarily disappearing in her scene on the pier on the finish of the sport.
  • Mounted the explosions from traps within the Apothecary’s Cellar showing visually a lot smaller than their precise impression.
  • Mounted the place of the VFX for Non secular Weapons’ Concussive Smash spell.
  • Cleaned up some blue VFX that might result in odd lighting within the dialogue after you confront Oliver.
  • Mounted lacking VFX on Shadowheart’s wound whenever you ask her about her religion.
  • Mounted the Countercharm VFX displaying a spectral human enjoying a dying animation when casting a secondary occasion of Countercharm within the space.
  • Mounted a possible damaged body displaying the bridge explosion in Act I earlier than the cinematic begins.
  • Mounted some VFX misalignment when the Stressed Myconid is speaking telepathically.
  • Mounted the flowing VFX from the ritual symbols on the bottom within the Home of Hope generally clipping by your character in a cinematic.
  • Mounted some flickering on the Reminiscence Shard within the scene that triggers whenever you work together with it.
  • Mounted a bug inflicting Lae’zel’s astral VFX within the epilogue to vanish mid-dialogue.
  • Optimised the VFX within the scene the place you sit on the throne atop the Netherbrain.
  • Mounted the in-game Moonlight Glaive VFX showing in cinematics even when the glaive itself is not seen.
  • Mounted some inconsistent lighting on a Justiciar Avenger when it rises up from the bottom in a cinematic.
  • Mounted the Warden of Vitality VFX flickering on Oathbreakers’ arms.
  • Mounted some white graphical artefacts on the define of the Mountain Move transition if you happen to hover your cursor over it after which transfer the in-game digicam.
  • Mounted the Stage Up VFX enjoying on each side of a cut up display screen recreation even when it is only one participant levelling up.
  • Mounted a bug inflicting Orin’s dagger to show strong pink.
  • Mounted a bug the place physique kind 1 and three characters’ chests would clip by their armour within the spectral preview that seems when making ready to forged sure spells.

WRITING

  • Up to date the spell and situation tooltips for Owlbear’s Rage to account for the Structure and Non permanent Hit Factors gained when utilizing the flexibility.
  • Made the outline of Mage Hand Legerdemain extra correct, by eradicating the point out of finishing up ‘extra duties’.
  • Up to date the outline for Bend Luck to make it clear that the spell solely impacts Means Checks.
  • Mounted an incorrect extra description displaying up within the Oil Flask tooltip.
  • Mounted a discrepancy within the injury kind of Storm’s Fury.
  • Eliminated repeated textual content within the Warding Bond tooltip description.
  • Mounted the Knock Unconscious tooltip displaying a developer’s remark as an alternative of the proper description.
  • Mounted some technical textual content showing within the Defend Steward Interrogation Log tooltip.
  • Clarified the outline of Phantasmal Power.
  • Clarified that Unarmoured Defence would not stack with Mage Armour.
  • Eliminated some superfluous details about the recharge time of the Quickspell Flinger function to align with different tooltips.
  • Up to date the Mapped Terror tooltip descriptions to make clear that they have an effect on followers.
  • Clarified within the Animate Useless: Flying Ghoul tooltips that, though Flying Ghouls can fly, they concentrate on melee fight.
  • Up to date the Owlbear Cub’s Skittish tooltip to make clear that it turns into Frightened.
  • Mounted the Dread Ambusher tooltip incorrectly indicating that the related weapon assault is a Bonus Motion.
  • Eliminated repeated textual content within the Warning Earlier than the Seelie merchandise description.
  • Corrected a number of misspellings of Oskar Fevras’ identify.
  • Mounted an unfinished sentence within the description of the Delicately Constructed Outfit.
  • The Non permanent Hit Factors talked about within the Armour of Agathys situation tooltip will now scale appropriately when upcast.
  • Mounted a number of minor mismatches between subtitles in cinematics and the voice over.
  • Mounted a number of typos throughout the sport.
  • Up to date the textual content on the Crash Reporter display screen in Brazilian Portuguese.
  • Eliminated the outdated ‘and do nothing else’ a part of the outline for Command: Drop when forged at larger ranges.
  • Eliminated the inaccurate point out of Versatile weapons within the ‘Duelling’ Preventing Type tooltip.
  • Up to date the identify of the catch-and-redirect portion of Deflect Missiles to ‘Deflect Missiles: Redirect’ to cut back ambiguity.
  • Mounted the tooltips for Arsenist’s Oil incorrectly saying that it replaces Hearth Resistance with Hearth Vulnerability, as an alternative of simply stripping Resistance.
  • Mounted an error within the tooltip descriptions of poisons, and clarified that the injury is utilized on the finish of the goal’s flip.
  • Mounted a mismatch within the identify of the passive and the response granted by the Unflinching Protector Amulet to keep away from ambiguity as they’re referring to the identical factor. They’re now each referred to as Unflinching Safety.
  • Up to date the tooltip description for Aura of Safety to make clear that it disappears if you happen to fall Unconscious, like the opposite paladin auras.
  • Clarified that Crusader’s Mantle impacts the caster in addition to any close by allies.

CINEMATICS

Throughout Acts

  • Improved digicam photographs, mocap animations, character staging, and facial expressions in lots of dialogues throughout the sport.
  • Mounted pops, jitters, and clipping in lots of dialogues throughout the sport.
  • Improved digicam angles for characters of various heights in cinematics throughout the sport.
  • Mounted some alignment points when smooching Lae’zel as a male githyanki.
  • Mounted a number of visible bugs, like odd digicam photographs and clipping, within the camp scene with Darkish Urge characters in the event that they spare Isobel.
  • Mounted some small pops in Shadowheart’s principal dialogue.
  • The digicam now cuts to Gale in a well timed method when he responds after you dismiss him out of your celebration.
  • Mounted a difficulty the place you would not be Wyll at first of his principal dialogue, in addition to some animation pops.
  • Mounted some pops on Shadowheart in her principal dialogue.
  • Adjusted some cameras to forestall dragonborn horns from obscuring Karlach’s face when speaking to her.
  • Added some extra digicam angles to keep away from pops between strains when speaking to Halsin.
  • Added an extra head animation for Scratch so he continues to carry his ball appropriately in his mouth. Whosagoodboy!
  • Mounted Karlach’s arms clipping into her hips when she tells you she sees a little bit of color in your cheeks.
  • Mounted the Sentient Amulet’s chain trying stiff in cinematics.
  • Requested Jaheira to kindly have a look at Lae’zel when she’s speaking to her.

Act I

  • Mounted bigger participant characters briefly sliding barely upwards within the dialogue with Wroot after liberating him from the windmill.
  • Mounted some mocap pops on Voss on the Mountain Move chokepoint.
  • The owlbear not blips out of existence throughout the dialogue with Krolla in regards to the hen chase.
  • Pooldripp not out of the blue shifts place mid-cinematic.
  • Improved digicam angles for shorter races and facial expressions in Wyll’s recruitment dialogue.
  • Fezzerk’s head not pops mid-sentence when he turns round.
  • Mounted Karlach’s physique popping when Origin Wyll confronts her for the primary time.
  • Mounted your character popping misplaced when the dragon spits fireplace onto the nautiloid at first of the sport. Additionally mounted your character’s hand clipping into the transponder.
  • Mounted a digicam shot aimed toward nobody in any respect whenever you lean in to present the thoughts flayer on the seashore slightly kiss.
  • Mounted one in every of Shadowheart’s strains getting reduce off earlier than she’d completed talking in her confrontation with Lae’zel.
  • Mounted one in every of Rath’s strains getting reduce off prematurely.
  • Barcus not clips into the bottom and slides round back and forth within the dialogue by the windmill.
  • Feminine gnomes who select to slap Gale’s hand away at first of the sport will now truly slap his hand as an alternative of swiping confidently on the air.
  • Mounted Gale trying in humorous instructions and popping whenever you’re with him within the secluded grove at evening.
  • Mounted Crusher getting partially blocked off from view by taller participant characters when he is grovelling on the ground.
  • Mounted digicam and mocap pops after therapeutic the chook Nettie is tending to.
  • Mounted Fezzerk popping misplaced between two of his strains on the windmill.
  • Mounted an animation pop when Chock recoils from being hit by Fank on the schoolhouse within the Blighted Village.
  • The digicam now appropriately exhibits Karlach when she chimes in throughout the dialogue with Auntie Ethel on the teahouse.
  • Mounted some character placements within the cinematic with one of many Sacrificed Cultists on the nautiloid to repair dragonborn characters clipping into the chair.
  • Improved the digicam photographs and fade-ins and -outs within the dialogue with Sazza and Olak.
  • Mounted Lae’zel popping between two strains when speaking in regards to the tadpoles at camp.
  • Mounted the sails of the raft within the Underdark popping whereas unfurling.
  • Mounted a shot in Gale’s recruitment dialogue the place, if you happen to determined to attract your weapon, you’d act it out very threateningly however not truly be holding something in your arms. Gale all the time took your recreation of make-believe very severely, although.
  • In the event you efficiently pull Phalar Aluve out of its rock, your arms will now grip it extra convincingly.
  • Mounted a fallen statue obscuring a shot when speaking to Yerle within the Shattered Sanctum whereas enjoying as a brief race.
  • Mounted Auntie Ethel’s physique animations generally stopping mid-line whereas speaking to her within the Emerald Grove.
  • Mounted Shadowheart twizzling her head from left to proper whenever you attempt to recruit her within the Emerald Grove.
  • Companions’ heads will not violently snap in direction of you whenever you select to sacrifice one in every of them to BOOOAL.
  • Mounted a bug inflicting you to abruptly crouch down earlier than approaching Minthara for the romantic evening in Act I.
  • Mounted Voss’ sword clipping by your head as if slicing by comfortable butter in a scene at camp.
  • Mounted Priestess Intestine’s hand clipping by her potion bottle.

Act II

  • Mounted the Spear of the Evening generally magically teleporting to Shadowheart’s again after she throws it into the Shadowfell.
  • Mounted a small animation pop and a line of dialogue getting reduce quick within the scene with Minthara at Moonrise Towers.
  • Your hand will not clip into the wall whenever you’re elbow-deep within the Cracked Wall at Moonrise.
  • Mounted Gale’s interjection getting reduce off prematurely by your Dream Guardian whenever you go digging for gods-know-what within the Cracked Wall at Moonrise.
  • Improved a number of animations and actions whenever you seize Karlach’s hip in her Act II romance dialogue.
  • Mounted your character dramatically whipping their head to the aspect at a harmful pace within the dialogue with Astarion, Petras, and Dalyria in Wyrm’s Crossing.
  • Mounted the weapon overlaying Gale’s face when he provides to sacrifice himself throughout the Chosen Three cinematic.
  • Mounted a minor pop in your character whenever you first decide up the tankard Thisobald provides you.
  • Barcus is not Mike Wazowski’d by numerous objects like cauldrons and bottles, blocking him from view whenever you speak to him at Final Mild.
  • Mounted a bug the place githyanki gamers who lose the duel towards Lae’zel would later overlap with Lae’zel’s physique throughout a young second.
  • Mounted the mistaken animation generally enjoying whenever you’re convincing Jaheira to allow you to by to Final Mild.
  • Mounted a few photographs the place Yurgir’s crossbow was clipping into his arms.
  • Mounted one in every of Minthara’s strains at camp getting reduce off prematurely.

Act III

  • Mounted some thoughts flayer tentacles trying slightly stiff and clipping into armour in an endgame cinematic after you select to betray the Emperor.
  • Adjusted some digicam photographs to higher swimsuit shorter races in Karlach’s last scene on the pier.
  • Mounted Astarion generally casually reappearing beside the celebration once more after he flees from the solar on the docks.
  • Within the cinematic with Ansur, the smoke is not obscured by silhouettes of terrain within the background, and Ansur’s eye not floats round his head.
  • Mounted some digicam photographs (dealing with the mistaken route or blocked off by issues within the atmosphere) within the dialogue the place you evolve with the Astral-Touched Tadpole.
  • Mounted companions or multiplayer celebration members generally blocking the digicam throughout the cutscene earlier than arriving on the Morphic Pool.
  • Mounted companions’ strains getting reduce off prematurely after Gale sacrifices himself alone on the finish of the sport.
  • Mounted a pop on the Archivist on the Home of Hope after choosing a specific dialogue possibility.
  • Raphael will now totally full his transformation throughout the cinematic earlier than it transitions to gameplay on the Home of Hope.
  • Mounted one in every of Skittle’s paws clipping into the bottom.
  • Mounted some clipping, awkward digicam angles, and character placements within the dialogue together with your allies at Excessive Corridor.
  • An animation subject inflicting Halsin’s eyes to shift to the left throughout dialogue after selecting to embrace an illithid type has now been mounted.
  • Wild-Formed companions will not flip invisible throughout some endgame cinematics.
  • Mounted a pop on thoughts flayer Karlach after the occasions on the finish of the sport.
  • Mounted some visible bugs, like illithid tentacles flapping everywhere, in one of many evil ending cinematics.
  • Scratch is now seen within the cage as supposed if you happen to select to present him again to Mar’hyah.
  • Minsc’s armguards not magically disappear mid-dialogue.
  • Improved some photographs of betentacled Wyll if he takes the evil path on the finish of the sport.
  • Mounted your character enjoying their crouching animation twice in a row within the dialogue with the Dying Stone Lord Thug if you happen to select to make him endure.
  • Popped Mirkon’s shoulders again into their sockets whenever you speak to him in Rivington.
  • Mounted Akabi’s physique popping misplaced when he yells at you to drown him in coin.
  • Mounted a second in Wyrm’s Crossing the place Lae’zel would have a look at you when she ought to have been Voss.
  • Mounted one in every of Cheeky Nora’s strains not having subtitles.
  • Mounted some extreme tentacle clipping within the dialogue instantly after the primary confrontation with the Netherbrain.
  • Mounted a difficulty in order that Lae’zel’s eyes not seem completely impassive earlier than stabbing Orpheus. She did not even look her common stage of angwy.
  • Mounted some awkward head angles and pops and hid the sword within the endgame cinematic with Lae’zel and the dragon.
  • Mounted feminine halfling and dragonborn characters’ eyes clipping by their eyelids in delight whereas getting jiggy with Mizora.
  • Mounted shorter races generally being blocked by props in a few of the cinematic photographs when making your option to the Iron Throne.
  • Mounted some digicam angles on quick characters in Karlach’s scene after Gortash dies.
  • Mounted some lacking SFX when Astarion faucets the underside of Cazador’s workers on the bottom after the Black Mass.
  • Cleaned up some mocap to repair Shadowheart jittering and popping when addressing Viconia within the Cloister.
  • Mounted Shadowheart’s mum’s hand clipping into her neck after they hug.
  • Mounted Wyll popping misplaced when addressing the Darkish Urge within the evil ending.
  • Mounted Karlach’s head popping and lip sync being barely off when she addresses the Darkish Urge within the evil ending.
  • Mounted Astarion’s forearms trying like they’ve indifferent from his physique within the dialogue at Excessive Corridor.
  • Mounted some characters not being lit up appropriately within the dialogue with Beorn Wunterbrod at Excessive Corridor.
  • Mounted the location of characters whenever you skip by an endgame dialogue with Astarion if he was your romantic associate.
  • Mounted some clipping within the dialogue with the Highberrys.
  • Mounted some lengthy pauses on the finish of the strains within the Monk’s Manifestation’s overhead dialogue whenever you work together with Shirra’s sarcophagus.
  • Mounted your avatar celebration members presumably floating mid-air whenever you enter the Astral Portal after surviving the githyanki ambush at camp at first of Act III.
  • Mounted a number of pops and clips within the dialogue at Excessive Corridor the place your allies decide to supporting you.
  • Mounted a number of visible bugs, like your character floating above their bedroll, throughout the first evening on the camp overlooking Wyrm’s Crossing.
  • Mounted one in every of Gortash’s Communicate with Useless strains getting reduce off prematurely.
  • Mounted Mizora snapping her head round like a bobblehead if you happen to reject her when she’s attractive you with the pleasures of the Hells.
  • Mounted Shadowheart popping misplaced within the dialogue with Nocturne.
  • Mounted jittery mocap for the Inquirer of Grief (earlier than her reveal).
  • Mounted Shadowheart’s father’s hand clipping into her camp garments throughout a household hug.
  • Wulbren not out of the blue pops onto the display screen out of nowhere within the scene after you blow up the foundry, nor does he out of the blue seem additional away from his two Ironhand lackeys.
  • Mounted one in every of Toobin’s strains getting reduce off prematurely.
  • Mounted a bug the place selecting to hug Minsc within the epilogue as a large-bodied character, like Karlach, would trigger you to repeatedly try and hug him, even if you happen to miss the mark.
  • Mounted one in every of Karlach’s strains getting reduce off prematurely when discussing the Supreme Tadpole.
  • Made positive Shadowheart will not be carrying a helmet when she asks you what you consider her new hair. Kinda makes it tough to present an opinion.
  • Mounted a bug inflicting Wyll to lose his horns when speaking to Hope within the Home of Hope.

Michael Cripe is a contract contributor with IGN. He is finest recognized for his work at websites like The Pitch, The Escapist, and OnlySP. Make sure you give him a comply with on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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