As we head into 2025, Fallout 76’s lead producer discusses playable ghouls, why Fallout needs a giant snake, and whether we’ll ever get playable super mutants

“You possibly can’t see it on (the gadget this interview was recorded utilizing), however my smile is fairly large,” says lead producer Invoice LaCoste, once I ask how he feels concerning the 12 months Fallout 76 has had, generally. it…









