Marvel Rivals, a free-to-play 6v6 heroic shooter, incorporates a pretty in depth roster of Marvel characters to play as. Whereas the number of Strategists, assist heroes centered on therapeutic and hitting teammates, is kind of small with solely seven heroes proper now, Marvel Rivals might be getting a variety of new heroes sooner or later. These heroes are ranked primarily based on the vary of usefulness for his or her talents, the potential therapeutic output, and the general advantages they convey to the sport when used. The perfect Supporters can handle to maintain their Duelists and Vanguard alive whereas nonetheless discovering time to deal a bit of injury. As our Marvel Rivals assist hero tier record ranks, there actually is not a single character on the record that is not fully playable resulting from balancing within the present state of the sport.
7. Rocket raccoon
Rocket Raccoon has some positives going for it, however its pretty low therapeutic and injury output retains it on the backside of the record. His regeneration machine will be good with the clutch, bringing a dying teammate again into vary, however the shields he produces are bizarre, because you need to disguise him out of sight so he does not get destroyed. Missile having a small hitbox additionally permits him to flee hazard extra simply than different helps.
That mentioned, missile therapeutic orbs transfer fairly slowly and may also bounce unpredictably, making therapeutic with them at vary harder than it needs to be. His machine gun injury can be fairly low, making it troublesome to defend himself, one thing most different helps are higher at. Rocket Raccoon’s final offers good injury, however the stationary facet makes it a bit of extra situational than different assist ultimates.
6. Jeff the Land Shark
Jeff the Land Shark is the good strategist on the record, however his easy expertise hold him from being greater on the record. Water spray therapeutic has significantly better ranged accuracy than it ought to, however the therapeutic price is a bit low, leading to you spending a variety of time splashing down a single good friend. Therapeutic bubbles are nice and supply a pleasant pull-up, however a protracted cooldown on prices means you are continuously in peril of dropping them someplace, transferring the battle and getting caught ready on cooldown timers.
Nevertheless, Jeff has three issues getting in his favor: His water spray photographs deal fairly good injury, making it doable to defend in opposition to any Duelists he overruns. Jeff’s diving potential permits for a fast escape, self-healing, and a smaller hitbox with no cooldown. Lastly, Jeff’s final, even if you cannot land an insta-kill ledge, nonetheless lets you take enemy gamers — doubtlessly even a complete staff — out of the battle quickly, which is a large benefit .
5. Loki
There’s quite a bit to love about Loki, however the ability administration facet takes a variety of data and ability to tug off efficiently with out a fairly large payoff. Loki can heal by taking pictures teammates together with his employees, and he may also place decoys round, which can even shoot. His different therapeutic potential creates a area round him and his methods, offering a ton of therapeutic quickly. Loki can change locations together with his methods, letting him out of hazard, and he may even do a trick by turning invisible.
Administration here’s a little bit of a ache, because it entails repeatedly deploying new cheats and preserving monitor of which of them have been spawned. That is time that isn’t spent doing injury or therapeutic, and it is extremely overwhelming for brand spanking new gamers. When it comes to therapeutic, he does not supply as a lot as the highest half of this record and definitely requires extra ability than these heroes. His final is fairly cool, letting him change to a different hero within the foyer and instantly use their final, however it’s important to see that hero to make the swap, making it a bit extra situational than it may very well be. to have been
4. Cloak and Dagger
Cloak and Dagger are a ton of enjoyable to play and supply a variety of talents, making them an excellent assist to make use of. Dagger offers with therapeutic, throwing auto-tracking daggers that may both heal or injury, relying on who you hit. The therapeutic and injury is fairly low, however you should use her Veil of Lightforce to offer bonus therapeutic results, and her AoE therapeutic potential creates a pleasant bubble that heals a ton.
Cloak is targeted on dealing injury and making use of debuffs to enemies. His Terror Cape restricts the enemy’s imaginative and prescient and causes them to take extra injury. His principal assault is a beam that offers speedy tick injury, dealing barely extra injury than Cloak’s principal assault. His darkish teleport makes him and his close by companions invisible, however it’s fairly brief and actually solely offers you a quick second of security. Their final places darkness on the map that heals teammates and damages enemies, making it nice for contesting an goal. The primary downside of Cloak and Dagger is that it’s important to change between them to both heal or deal injury, when among the greatest strategists can do each always.
3. Adam Warlock
Adam Warlock has fairly good therapeutic talents, offers a shocking quantity of injury, and might revive the whole staff together with his final. For starters, his principal assault does 55 injury and might burst, which is fairly good for a strategist, even when it does have a brief injury drop out of vary. For therapeutic, he has to depend on his talents, however he has two and each do a variety of therapeutic. The large one is Soul Bond, which binds Adam Warlock and all close by teammates, offering therapeutic over time and sharing injury taken.
His different therapeutic potential is a bond with a single teammate, however offers therapeutic to each Adam Warlock and his ally. It has two prices on a six second cooldown, so it may be used pretty repeatedly. Adam’s cocoon passive permits him to revive after loss of life, which is a good setup for his final, which revives all useless teammates in vary. It additionally lasts an extra 10 seconds, permitting undead teammates who die upon activation to even be revived.
2. Luna Snow
Luna Snow has a robust main assault that heals and damages relying on who you hit. The three spherical blasts heal 60 full well being or deal 60 complete injury, and that is with out hitting a headshot. Her Ice Arts buff will increase the quantity of therapeutic or injury these photographs do, whereas offering a self-heal on every shot, giving her good sturdiness. She will be able to freeze enemies quickly, nice for any dive enemies, and her skating passive offers her a – dare we are saying Lucio – benefit in motion pace and elevated bounce peak.
Luna Snow’s largest asset is her final, which has her personal bounce, creating an AoE round her that may both heal or deal injury, permitting you to change freely. The therapeutic output is ridiculous, making Luna and her teammates invulnerable to all however essentially the most highly effective assaults within the sport, and the injury buff is nothing to sneeze at both.
1. Mantis
Mantis takes the highest spot resulting from her extremely excessive ability ceiling. She will be able to both grant a heal over time or injury a teammate at the price of one in all her 4 orbs. She will be able to additionally grant a self-boost at the price of a single orb, and utilizing an orb applies self-heal. This may increasingly sound restricted, however the orbs are on a brief cooldown and you’ll immediately recharge a cost by hitting a headshot along with her main fireplace, which offers 50 base injury and has no fallback.
This implies you will at all times have orbs if you happen to hold hitting headshots. All the time having orb means you possibly can continuously have your self buff lively and continuously apply to your teammates, making Mantis very highly effective in the fitting arms. Her final is a barely weaker model of Luna Snow, making use of therapeutic over time and a rise in motion pace, with the extra therapeutic transformed to bonus well being. If all that wasn’t sufficient, she additionally strikes sooner at full well being, making spawning again a bit sooner, so you may get again to therapeutic.